2017-05-19 Livestream
跳到导航
跳到搜索
Livestream, 19 May 2017. Read the transcript.
Referenced by
- Talk:2017-05-19 Livestream
- 技能栏
- 主动技能
- Adaptive content
- Alpha-1 starting area
- Alpha-2 starting area
- Alpha island
- 分身
- 动作
- 公寓
- 原型
- Architecture
- 装甲
- Armor smithing stations
- 护甲种类
- Artificial intelligence
- 匠人精通
- 匠人供应链
- Ashes of Creation
- Auction house
- 吟游诗人
- Bard skills
- Baronies
- Barracks
- Beastmaster
- Black markets
- Blacksmithing
- Bosses
- Brood Warden
- Buildings
- 告示板
- Buy orders
- Buying and selling
- 商队
- 攻城战
- Changing citizenship
- 角色
- Chests
- Cities
- 公民权
- Citizenship benefits
- Class augments
- Class kits
- Coastal nodes
- 战斗
- Conjurer
- Constructible service buildings
- Construction foreman
- Corruption
- Crafted items
- Death penalties
- Default service buildings
- 可破坏的环境
- Divine gateways
- Dungeon bosses
- Dungeon difficulty
- 地下城
- Economic regions
- 经济
- Elites
- Enchanter
- Encounters
- 环境
- Experience debt
- 阵营
- Families
- Fast travel
- Faster travel
- First-time user experience
- Freehold auctions
- 个人土地房可破坏程度
- 个人土地房位置
- 个人土地房保安系统
- 个人土地房
- Full loot
- 游戏平衡
- 游戏难度
- 游戏性
- Gatherable resources
- 采集
- 集团动态
- Group finder
- Guild benefits
- 公会城堡
- Guild formation
- 公会要塞
- 公会土地房
- 公会大厅
- Guild leaders
- Guild leadership tools
- Guild members
- 公会发展
- Guild size
- 行会
- Harbors
- Hired NPCs
- Homesteads
- Hotkeys
- 房屋保安
- 房屋装饰
- 房屋可破坏程度
- 狩猎场
- Inns
- Instancing
- Kings and Queens
- Landmarks
- 领袖能力
- Legendary
- 传说物品
- 等级调整
- 水准
- Loot
- Lord's quest
- 世界观
- Magician
- 市场
- 市长
- 导师计划
- Mercenary NPCs
- 大都会
- Minstrel
- 灵活性
- NPC 守卫
- Narrative
- Narrative events
- 海军
- Naval NPCs
- Necromancer
- 节点发展
- 节点衰退
- 摧毁节点
- 节点选举
- Node footprint
- Node governments
- 节点布局与风格
- Node leadership powers
- Node policies
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- 节点战
- 节点战争
- 节点
- Open-world PvP
- 开放式游戏开发
- 开放世界
- 开放世界战场
- POI events
- Passive skills
- Patron guild halls
- 赞助公会
- Personal caravans
- Personal shops
- 宠物成长
- Pets
- Player businesses
- 玩家腐化
- 角色死亡
- Player driven narrative
- 玩家标记
- 玩家房屋
- Player housing benefits
- 人物动作
- 玩家摊档
- Playstyles
- 兴趣点
- 主要技能
- Procedural generation
- 成长
- PvE
- PvP
- PvX
- Quest sponsorship
- 种族
- 大型副本
- 房地产
- 地区
- 圣物之泉
- 移除腐化
- Resource locations
- Resource quality
- Resource types
- 资源
- 复活背景故事
- Resurrection methods
- 维拉
- Royal stables
- 安全区域
- Sanctus
- Seasons
- 分流
- 服务器
- Service building expansions
- Service building upkeep
- Service buildings
- Shadowmancer
- 造船
- Ship classes
- Ship components
- 船舶可破坏程度
- Ship repair
- Ship workstations
- 船舶
- Siege NPCs
- Siege declarations
- Siege instances
- Siege mechanics
- Siege summons
- Siege weapons
- 战争
- Siren
- Skill and stat dampening
- 技能点
- Skill upgrades
- 技能
- Smithies
- Smithy tech tree
- Song Warden
- Songcaller
- Soul Weaver
- Spellmancer
- 起始地区
- 固定房屋
- 固定房屋发展
- Story arc chapters
- 故事任务
- Story arc rewards
- 故事线
- Summon appearance
- 召唤师
- 召唤师职业
- Summoner skills
- 召唤船舶
- Summons
- System driven caravan initiation
- System driven caravans
- Tavern security
- 酒馆
- Tellsword
- The return
- Town hall
- Towns
- Trade routes
- Treasures
- Trickster
- Underrealm
- Underwater
- 海底节点
- 游戏界面
- Utility skills
- Villages
- 武器成长
- Weapon smithing stations
- 武器
- Wild Blade
- World
- 世界头目
- 世界地图
- World size
- Zergs