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Personal inventory limits[2][3] are tied to a backpack.[4] Material and gatherable items are subject to quantity rather than weight limits. 商隊 and 骡子 are intended to be the primary mode of transportation of goods beyond these limits.[5][6]

  • 骡子 can carry roughly 10 times more than backpacks. Caravans can carry roughly 10 times more than mules.[7]
  • 商隊 will have carrying capacity limits and customizable stats, such as defensive points, speed and number of hired NPC 守衛.[8]
    • In addition to expanded inventory capacity, caravans also provide ancillary benefits relating to successfully completing trade routes and other quests.[9]

Inventory capacity will be relatively limited for new characters.[9]

  • Inventory expansion and weight management training certificates are available in the Galleria at City stage economic nodes.[9][10]
  • A player's inventory has sections for different types of items. Quest items for example will not fill a player's regular inventory capacity.[9]

Item stacks will in general have quantity limits based on the type of item.[5]

  • The stacking limit of potions might be one hundred. The stacking limit of food items might be 999 or 1000.[5]

Items transported by caravan must be stored in crates.[11]

  • The higher quality the crate, the greater its capacity.[11]
  • Crates will be required to transfer supplies between caravans and storage points.[11]
  • Crates are a potential design idea that will undergo testing and iteration during Alpha-2.[11]
Transported goods by caravan require crate capacity first and then can translate into storage capacity within a warehouse inventory management system or a personal inventory bag management system.[11]Steven Sharif

Backpacks

A backpack is an item crafted by artisans that provides personal inventory space.[4]

In order to roleplay you need to be able to represent kind of what your character is doing in that world and you know part of what animation is doing is creating these sockets on the let's say the belt or the backpack that you know can plug in certain types of props or items that are created by the character team.[12]Steven Sharif

Storage

Storage points exist at warehouses within nodes and in chests (storage containers) that can be placed in freeholds and static in-node housing.[14][15]

Player housing storage

Chests are a type of furniture that provides localized storage within a specific house.[17][15][18]

Banking

Nodes advance to the first stage quickly. This enables NPC services such as vending or banking items.[26]

Account management

创世灰烬 网站设计预览 (WIP).[28]

账户管理页面用于分配或重新分配众筹物品给特定的角色:[29]

允许玩家拥有多个账户,但要遵守与多开有关的规则.[32]

骡子

骡子 are mounts that assist in the transport of goods, resources, and gatherables to increase a player's carrying capacity.[34] Mules transport goods on a much smaller scale than the caravan system.[35]

商隊

商隊讓希望賺取利潤的玩家運輸貨物。[37]

商隊是以機會和風險為中心的開放世界 PvP 系統。希望賺取利潤的玩家可以透過商隊來運輸貨物。[37]

  • 商隊可用於運輸多個玩家的貨物。[41]

死亡懲罰將不適用於存在特定目標的活動 (例如商隊公會戰節點戰)。[43]

Personal caravan initiation

Personal caravans can be launched from any point of storage.[24]

Mailing items

CDL-1920.png
From an item standpoint obviously we can't allow mailing to include any type of resource material or raw gatherable because those are central to the gameplay and transiting through the caravan system and economic regions. But it may be possible to send completed crafted items like you know gear, equipment, stuff like that. But it's something we're still discussing.[46]Steven Sharif

其他

引用

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  2. 直播, 2017-05-15 (45:19).
  3. 直播, 2017-04-27 (6:11).
  4. 4.0 4.1 4.2 4.3 4.4 4.5 inventory backpack.png
  5. 5.0 5.1 5.2 直播, 2020-05-29 (1:27:18).
  6. carrying capacity.png
  7. 直播, 2017-07-18 (44:57).
  8. 直播, 2017-05-22 (40:41).
  9. 9.0 9.1 9.2 9.3 直播, 2020-07-25 (1:14:13).
  10. Know Your Nodes: Economic Node Type.
  11. 11.0 11.1 11.2 11.3 11.4 直播, 2022-02-25 (1:10:00s).
  12. 12.0 12.1 直播, 2019-05-30 (1:09:17).
  13. 直播, 2020-05-29 (41:45).
  14. 訪談, 2018-12-06 (20:30).
  15. 15.0 15.1 15.2 15.3 15.4 影片, 2020-05-31 (47:32).
  16. 16.0 16.1 直播, 2021-06-25 (22:34).
  17. 17.0 17.1 直播, 2021-07-30 (1:14:33).
  18. 直播, 2018-08-17 (10:54).
  19. 19.0 19.1 直播, 2020-06-26 (51:58).
  20. 20.0 20.1 直播, 2019-06-28 (1:23:31).
  21. steven-personal-storage-access.png
  22. 直播, 2020-04-30 (1:14:44).
  23. 訪談, 2020-07-08 (57:46).
  24. 24.0 24.1 personal caravan launch points.png
  25. 直播, 2021-04-30 (1:14:49).
  26. Npc vending.jpg
  27. 直播, 8 April 2018 (AM) (23:18).
  28. 直播, 2021-01-29 (46:48).
  29. Kickstarter item application.jpg
  30. kickstarter mounts.png
  31. 直播, 2017-05-26 (18:10).
  32. Ashes of Creation Forums - Poll + Bonus Dev Discussion - Multiboxing.
  33. Blog: The Hungry Quadruped.
  34. mule.png
  35. Ashes of Creation Kickstarter - Mounts, Tigers and Bears!
  36. 直播, 2020-05-29 (1:03:35).
  37. 37.0 37.1 About Ashes of Creation.
  38. 影片, 2019-07-16 (0:00s).
  39. 直播, 2017-05-15 (45:20).
  40. 訪談, 2017-01-20 (4:19).
  41. 訪談, 2018-05-11 (28:21).
  42. flagging.jpg
  43. 直播, 2020-12-22 (1:13:51).
  44. 直播, 2020-04-30 (58:05).
  45. 直播, 8 April 2018 (AM) (15:46).
  46. 46.0 46.1 46.2 46.3 直播, 2021-01-29 (1:14:53).
  47. 影片, 2018-09-06 (3:53).
  48. 直播, 2018-07-09 (50:16).
  49. steven-ah-purchases.png