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At the City stage, the economic node's unique building becomes the Galleria. In addition to the abilities that the marketplace and the exchange offers, the Galleria adds additional services, including (but not limited to):[1]

  • Tier 2 business licenses.
  • Map with information on current exchange rates for resource-based trade routes.
  • Tier 2 work orders (these may be initiated by citizens or node governments and can be fulfilled by citizens and non-citizens).
  • Tier 2 caravan cargo bay upgrade certificates.
  • Trade hauling stables for Tier 2 mule training.
  • Trade embassy: Offers expanded work order access to diplomatic friendly nodes.
  • Royal Hunter’s Lodge (Tier 3 creature bounties).
  • 库存 expansion and weight management training certificates.


Currency concept art.[2]

The economy is usually something that happens in the background of other games. From day one we knew that the economy was going to be something really important to us.[3]Jeffrey Bard

Markets in 创造的灰烬 are regional, which means that each market has its own character. Because resources will shift locations as they’re exhausted, this will keep people moving about the world, seeking out the best resources for their crafting builds, and the best markets for their goods.[4]

One major feature in our economy that differs from most fantasy style MMOs is that we're not approaching it from a global scale. Rather, we're trying to carve the world up into regions and make each one focus independently, while of course at the same time working together.[9]Peter Pilone

Economic nodes

Economic nodes are focused on trade and merchants.[10]

If playing the game of supply and demand is something you enjoy, the Economic Node Type is one you’ll want to find citizenship in. Whether it’s trading goods across land and sea, hoarding the income you make, or purchasing whatever you fancy, Economic Nodes provide a plethora of ways for players in Ashes of Creation to grow their fortune, build their reputation, and attain rare goods or fame. During the Expedition stage of this Node, players will encounter merchants looking for the help of brave adventurers and curious artisans. If you choose to aid them, the once-small Expedition could grow into a sprawling Metropolis with rare items from lands afar![1]

Economic node benefits

Economic nodes that have reached the metropolis stage unlock the linked economy superpower. Economic nodes with this superpower share their Auction house listings with all others.[1]

Economic Nodes that have reached the Metropolis Stage unlock the Superpower “Linked Economy”. Any Economic Node with this Superpower unlocked shares Auction House listings with all the others, meaning that the items listed in one Linked Economy Node can be bid on from any other Linked Economy Node. Linked Economies also connect a Metropolis and any Vassal Economic Nodes belonging to that Metropolis.[1]

The Linked Economy Superpower has the potential to create a massive market that spans the world. This will allow players to attain and sell goods with ease, providing those who have access to these Economic Nodes a faster path to fortune in the lands of Ashes of Creation.[1]

Unique node buildings

Each node type has a unique node building associated with it that can be activated at the Village stage of node advancement. The unique building plays a central role in the progress of civilization for a server.[1]

Auction house

Auction houses accompany unique node buildings in Economic nodes.[1]

If a Node is the Vassal Node of an Economic Node, an Auctioneer NPC appears in that Vassal Node. The Auctioneer allows players to list non-resource/processed materials in the Parent Node’s Auction House, but players cannot bid on items from this Auctioneer. These resources and processed materials must be stored within an Economic Node in order to be listed in that Node’s Auction House. In order to bid, they must still travel to the Auction House in the Parent Node.[1]

Auction houses enable players to list items at the Economic node in which the auction house is located.[12]

  • A listing fee will be charged to list items in the auction house.[12]
  • Vassal nodes of the auction house node will be able to view items that are listed on that auction house, regardless of node type of the vassal node.[12]
    • This will be possible through an auctioneer emissary in that node.
    • Items cannot be listed in non-economic vassal nodes.
  • There may be a taxation difference between auction houses versus other player businesses.[12]
  • Players will need to travel to the auction house that contains the raw resources or processed materials to retrieve them.[12]
    • Players wishing to move these items elsewhere will need to utilize the caravan system or other type of transportation.


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See also