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2018-04-23 Dungeon Crawler Network podcast interview with creative director Steven Sharif
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Dungeon Crawler Network Podcast Interview with Creative Director Steven Sharif, 23 April 2018. Read the transcript.
Referenced by
- Talk:2018-04-23 Dungeon Crawler Network podcast interview with creative director Steven Sharif
- Ashes of Creation
- 增强
- 最强装备
- 赏金猎人地图
- 赏金猎人
- Castle nodes
- Castle siege declarations
- Castle siege defenses
- 攻城战
- Cities
- 职业
- 战斗
- Corruption
- Crowns
- Death penalties
- Emblems
- Encampment
- Encounters
- Expedition
- Experience debt
- 阵营
- Flags
- 个人土地房建筑规划
- 个人土地房发展
- 个人土地房
- Full loot
- 游戏平衡
- Game design
- 游戏难度
- 游戏性
- Gear proficiency
- 集团动态
- Guild benefits
- 公会城堡
- 公会要塞
- 公会土地房
- 公会大厅
- Guild leaders
- Guild leadership tools
- Guild members
- 行会
- Healing
- 狩猎场
- 灵感
- Instancing
- Kickstarter
- Kings and Queens
- Loot
- 世界观
- Meta
- 大都会
- NPC 守卫
- NPC 种族
- NPCs
- 节点发展
- Node governments
- Node locations
- Node progression
- 节点
- Open-world PvP
- 开放世界战场
- Patron guild halls
- 赞助公会
- Patron organizations
- Player businesses
- 玩家腐化
- 角色死亡
- 玩家标记
- Playstyles
- 成长
- PvE
- PvP
- PvP background
- PvX
- 任务
- 种族
- 种族影响
- Raid bosses
- 大型副本
- 移除腐化
- 复活背景故事
- Resurrection methods
- 角色扮演
- 角色定位
- 安全区域
- Siege declarations
- Siege defenses
- Siege instances
- 战争
- Skill and stat dampening
- Social organization augments
- Social organization benefits
- 社会组织发展
- 社会组织
- Synergies
- Tavern consumables
- Tavern progression
- Tavern security
- Tavern tech tree
- 酒馆
- Towns
- 专属建筑
- User-created content
- 旷野
- 世界地图
- World size