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“Crops”的版本间差异
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{{Farmhands and NPC assistance}} | {{Farmhands and NPC assistance}} | ||
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== See also == | == See also == |
2020年2月17日 (一) 17:02的版本
Crops are harvestable resources in Ashes of Creation.[2][3][4][5][6]
- 个人土地房 allow placement of farm workstations for farming crops and livestock.[2][2][3][4][7][6][5]
- The level and types of processing stations on a freehold will affect the speed and quality of crop rotations.[8][2]
- 固定房屋 allows placement of small garden sections for farming special types of crops.[3][4][9]
- 公寓 allow placement of pots to grow seeds.[10][4]
- Public spaces in nodes allow lower-tier animal husbandry and farming activities.[11]
- There'll be different types of tools and/or machinery that can be used to plant multiple seed types within a particular infrastructure that gives you bundles and/or many different harvestings that's part of progression. So, as you get more adept at farming, you have the ability to mass produce; and the same is true when you talk about quantity, speed of processing across many of the different processing professions[8] – Steven Sharif
- Crops are grown from seeds that are obtained from vendors or in the open-world.[12][2]
- Initially seeds will need to be planted individually, but the acquisition of farming tools or hired farmhands will enable more efficient methods.[13]
- Crops must be watered and fertilized until they are mature.[14][12]
- Plants can be uprooted, fruited (seeded), or harvested.[14]
- There are diminishing returns from harvesting crops, where new seeds will eventually need to be reacquired from the world.[15]
- There won't be a breeding mechanic associated with crops.[16]
- Farmable crops have applications beyond basic food items.[17]
- Farmed materials can be processed into craftable materials or be converted directly into consumable items through professions such as cooking and alchemy.[3]
Underrealm resources
资源 will be different in the Underrealm, including unique species of fish.[18][19][20]
- This will affect professions such as fishing, farming, and animal husbandry.[18][20]
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.[20]
#REDIRECT MediaWiki:Farmhands/zh
根据节点种类和发展进度,玩家将可以聘请农场工人 NPC 在个人土地屋的农场工作。玩家将可以在游戏内,或透过手机程式或网页命令工人。[21][22]
Castle regions
公会城堡 influence a castle region around them.[23]
- A castle's region is 1/5th the game world.[24]
- Castle regions, Economic regions, and Node ZOI (Zones of Influence) can overlap.[25][26]
- A castle could have a metropolis beside it.[27]
- Castle region boundaries are static.[25]
- Guild castles impose a tax on all revenue for the nodes within its region.[28][29]
其他
引用
- ↑ X.com - Verran screenshots.
- ↑ 2.0 2.1 2.2 2.3 2.4 影片, 2023-06-30 (6:39).
- ↑ 3.0 3.1 3.2 3.3 访谈, 2021-02-07 (42:41).
- ↑ 4.0 4.1 4.2 4.3 直播, 2020-10-30 (44:22).
- ↑ 5.0 5.1 直播, 2017-05-05 (32:11).
- ↑ 6.0 6.1 直播, 2017-05-30 (20:01).
- ↑ 直播, 2017-10-16 (56:42).
- ↑ 8.0 8.1 直播, 2023-06-30 (1:47:33).
- ↑ 直播, 2020-06-26 (45:32).
- ↑ 访谈, 2023-07-09 (41:22).
- ↑ 访谈, 2023-07-09 (51:26).
- ↑ 12.0 12.1 影片, 2023-06-30 (11:53).
- ↑ 访谈, 2023-09-10 (29:31).
- ↑ 14.0 14.1 直播, 2023-06-30 (1:46:24).
- ↑ 访谈, 2023-07-09 (55:54).
- ↑ 访谈, 2021-02-07 (44:17).
- ↑
- ↑ 18.0 18.1 直播, 2023-04-07 (27:30).
- ↑ 成绩单, 2022-11-05 (10:46:47).
- ↑ 20.0 20.1 20.2 直播, 2017-06-01 (24:30).
- ↑ 直播, 2017-05-09 (28:57).
- ↑ 直播, 2017-11-17 (11:00).
- ↑
- ↑
- ↑ 25.0 25.1
- ↑
- ↑
- ↑ 直播, 2021-04-30 (1:01:10).
- ↑