Food and drink

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Food and drink in 创造的灰烬 will provide benefits (buffs) based on the type of consumable.[2]

创造的灰烬 is not a survival game. Characters will not need to eat food to stay alive.[2]

Tavern consumables

Players will be able to buy food and drink from a Tavern, some of which will be supplied by the tavern owner or other patrons that they get their menu from. These consumables will offer tangible benefits to players that stay within a certain proximity of the tavern itself.[3]

Characters will have some agency over what consumables are available in taverns. This could be tied to supply quests or available resources within the region.[4]

Characters will have a defined region of agency over what is available in the different taverns, whether they be taverns located within the city or taverns located on a freehold; and those could be tied to supply quests that are then done by the players. They could also be regionally determined by availability of resources.[5]Steven Sharif

If you're a tavern over on the western side you might have different grains, spices and mead there; and over on the other side of the world there might be taverns with completely different things.[5]Jeffrey Bard


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Cooking is a crafting profession in 创造的灰烬.[6][7][8]

To make cooking relevant, all food needs to do something.[2]Peter Pilone

Recipes are discovered and can be combined to create unique dishes.[2]

You'll be able to take the items that you cook and you will be able to place them in a business should you choose.[6]Steven Sharif


See also