Crops

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Lex讨论 | 贡献2020年6月29日 (一) 03:51的版本 (Add section)

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Crops are harvestable resources in Ashes of Creation.[2][3][4][5][6]

There'll be different types of tools and/or machinery that can be used to plant multiple seed types within a particular infrastructure that gives you bundles and/or many different harvestings that's part of progression. So, as you get more adept at farming, you have the ability to mass produce; and the same is true when you talk about quantity, speed of processing across many of the different processing professions[8]Steven Sharif

Underrealm resources

資源 will be different in the Underrealm, including unique species of fish.[18][19][20]

#REDIRECT MediaWiki:Farmhands/zh

根據節點種類發展進度,玩家將可以聘請農場工人 NPC個人土地屋農場工作。玩家將可以在遊戲內,或透過手機程式或網頁命令工人。[21][22]

  • 輪作管理。
  • 種植或收割特定農作物。
  • 售賣食物或農作物。

房屋保安

A permissions system will enable an owner/primary tenant to grant access to specific parts of their housing.[23][24][25][26]

A property has a single owner/primary tenant.[23][32][24]

  • Marriage enables family size to increase by one so that housing access can be shared.[32][33]
  • Access lists can be used to mimic co-ownership.[26]
  • Payment of taxes may be via a "gentleman's agreement".[34]
It'll be a single owner based system for those types of properties- for properties in general, but it doesn't prevent players obviously from collaborating and pooling resources in order to achieve certain achievements in the game.[24]Steven Sharif

Castle regions

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公会城堡 influence a castle region around them.[35]

其他

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