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  • Skills (redirect from Abilities) (section Weapon skills)
    based on their preferred weapon types and the grade of the weapon. Dual wielded weapons count as a single weapon type on the weapon skill tree. Let's say
    2 KB (9,659 words) - 21:14, 21 April 2024
  • Weapons (category Weapons) (section Weapon progression)
    effects to basic weapon attacks. A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is
    3 KB (10,320 words) - 23:20, 20 April 2024
  • Ashes of Creation. A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is utilized
    3 KB (15,210 words) - 13:47, 23 April 2024
  • A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is utilized instead of a traditional
    799 bytes (2,939 words) - 21:51, 20 April 2024
  • Stunned Tripped Wounded A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is utilized
    354 bytes (2,307 words) - 22:37, 16 April 2024
  • big effect type abilities. – Steven Sharif Most abilities in Ashes of Creation are capable of being cast while moving. Some abilities may slow the caster
    1 KB (5,849 words) - 20:13, 21 April 2024
  • Shields (category Weapons) (section Shield abilities)
    occasions you'll be able to use it off of rotational cooldowns, or if you're waiting for a particular ability or you're during the use of your Aegis. There's
    1 KB (1,024 words) - 23:23, 20 April 2024
  • offensive and defensive combat abilities in addition to support abilities and buffs. Certain higher tier Bard abilities will utilize proximity-based ground
    3 KB (5,055 words) - 11:14, 24 December 2022
  • Basic attacks (redirect from Basic abilities) (category Weapons) (section Weapon combo system)
    effects to basic weapon attacks. A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is
    332 bytes (2,854 words) - 22:08, 20 April 2024
  • Weapon skills (category Weapons) (section Weapon skill trees)
    adventuring skills. A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is utilized
    809 bytes (2,996 words) - 02:24, 8 April 2024
  • based on their preferred weapon types and the grade of the weapon. Dual wielded weapons count as a single weapon type on the weapon skill tree. Let's say
    1 KB (8,212 words) - 21:23, 21 April 2024
  • big effect type abilities. – Steven Sharif Most abilities in Ashes of Creation are capable of being cast while moving. Some abilities may slow the caster
    607 bytes (4,114 words) - 21:31, 2 January 2024
  • Gear (section Weapon types)
    melee weapon and shield or two-handed melee weapon. There will be a setting to determine if the ranged weapon or main/offhand is the primary weapon to use
    2 KB (10,111 words) - 01:57, 8 April 2024
  • Ranged weapons (category Weapons) (section List of ranged weapons)
    melee weapon and shield or two-handed melee weapon. There will be a setting to determine if the ranged weapon or main/offhand is the primary weapon to use
    824 bytes (730 words) - 02:18, 8 April 2024
  • big effect type abilities. – Steven Sharif Most abilities in Ashes of Creation are capable of being cast while moving. Some abilities may slow the caster
    621 bytes (4,210 words) - 22:02, 30 July 2023
  • big effect type abilities. – Steven Sharif Most abilities in Ashes of Creation are capable of being cast while moving. Some abilities may slow the caster
    626 bytes (2,996 words) - 02:57, 2 July 2022
  • damage. – Steven Sharif A weapon combo system (also referred to as Weapon use combo, Weapon attack combo, Weapon combo, and Weapon use ability) is utilized
    699 bytes (4,356 words) - 21:32, 15 April 2024
  • Melee weapons (category Weapons) (section List of melee weapons)
    Polearms Spears Staves Swords Some abilities require a specific weapon to be equipped. Melee weapons and abilities have a maximum range of effect. Melee
    930 bytes (996 words) - 02:05, 8 April 2024
  • damage. Dual wielded weapons will have its own progression based on weapon type. Weapon proficiency (based on length of use of a weapon) is not a planned
    664 bytes (3,017 words) - 00:28, 24 April 2024
  • damage. Dual wielded weapons will have its own progression based on weapon type. Weapon proficiency (based on length of use of a weapon) is not a planned
    5 KB (31,462 words) - 07:42, 11 April 2024

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