“Military nodes”的版本间差异

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{{Military nodes}}
 
{{Military nodes}}
  
== Node government ==
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{{Military node benefits}}
  
[[Military node]] governments are chosen from citizens through last man standing (gladiatorial arena style) [[Combat|combat]].<ref>[[File:gladiators.jpg|350px]]</ref>
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== Government ==
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{{Military node government}}
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== Unique node buildings ==
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{{Unique node buildings}}
  
 
== See also ==
 
== See also ==
  
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* [[Arenas]]
 
* [[Node types]]
 
* [[Node types]]
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* [[Node governments]]
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== References ==
  
{{Notes}}
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<references/>
  
[[Category:Nodes]]
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[[Category:Nodes]][[Category:Node types]]

2023年7月10日 (一) 18:20的最新版本

Military nodes are focused on combat and class training.[1]

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

軍事節點可解鎖賞金獵人,以及減少腐化持續時間。[4][5]

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

專屬建築

Each node type has a unique service building associated with it that can be activated at

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) of node advancement.[14] The unique building plays a central role in the progress of civilization for a server.[15]

其他

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