2019-03-26 Blog: Know Your Nodes - Advance and Destroy
跳到导航
跳到搜索
In this edition of Know Your Nodes, we’ll be going over how you can advance and destroy a Node. If you missed our previous article in this series, we highly recommend you check out Know Your Nodes: The Basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will provide you details on our current design plan for Nodes.
Referenced by
- Adjacent nodes
- 分身
- 公寓可破壞程度
- 公寓
- Architecture
- Artisan buildings
- Ashes of Creation
- Backgrounds
- Barracks
- Buildings
- Business buildings
- Carpentry
- Changing citizenship
- Cities
- 公民權
- Citizenship benefits
- Default service buildings
- 可破壞的環境
- Encampment
- 环境
- Expedition
- Families
- 個人土地房可破壞程度
- 個人土地房保安系統
- 個人土地房
- Furniture
- 遊戲性
- Homesteads
- 房屋保安
- 房屋裝飾
- 房屋可破壞程度
- Housing foreclosures
- Inns
- Kickstarter
- Mercenary NPCs
- 大都會
- 節點發展
- 節點衰退
- 節點優勢
- Node building destruction
- 摧毀節點
- Node footprint
- Node governments
- 節點佈局與風格
- Node leadership powers
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- 節點戰
- Node simulation
- 節點階段
- 節點稅務
- 節點戰爭
- 節點
- Open-world PvP
- 開放世界戰場
- 玩家房屋
- Player housing benefits
- Procedural generation
- 成長
- PvP
- 種族
- 種族外表
- 種族特性
- 種族影響
- 角色扮演
- 安全區域
- Service buildings
- Siege declarations
- Siege participation
- 戰爭
- 社会组织
- 固定房屋
- 固定房屋可破壞程度
- Tavern security
- 酒館
- 稅務
- Towns
- 專屬建築
- 附庸節點
- Villages
- 曠野
- 世界管理員
- 影響區域
- 區域與發展