美術風格
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↑ 1.0 1.1 直播, 2022-02-25 (46:17).
↑ 2.0 2.1 訪談, 2018-10-20 (2:17:43).
↑ 3.0 3.1 直播, 2023-03-31 (1:17:42).
↑ 4.0 4.1
Ashes of Creation will have a higher graphical fidelity than most western games. It will not be too stylized or "cartoony".[2]
- We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[2] – Steven Sharif
- It's not to say that people can't do steampunk well. I've enjoyed some steampunk stuff. I'm a very high fantasy oriented type of storyteller; and the inspiration for Ashes obviously comes from my pathfinder campaigns that I ran long ago; and those are always set in a high fantasy world. So it just compromises what I believe is the perspective of the storytelling in the environment.[3] – Steven Sharif
- Intrepid Studios does not use AI for art production.[4]
- We do not use AI for production, except in unique internal cases when communicating fast reference material.[4] – Steven Sharif