Seasonal events
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Calendar events (seasonal events/holidays) in Ashes of Creation can be in-game events or they can relate to the real-world in some way.[2][3][4]
- Events are not a direct parallel with real world events. Instead, there will be in-game lore behind seasonal events that can relate to the real-world in some way.[2][3][4]
- Certain calendar events will incorporate the cultural identity of the various character races.[5]
- Part of the things that they're working on is creating a lot of cultural identity for these character races and how we can bring about these calendar events from the perspective of each individual race. That's something that I think is going to be really helping identify or giving identity to each of the character races.[5] – Steven Sharif
- Seasonal events in-game may not exactly align with real-world seasons due to the different in-game seasonal cycle.[6]
- Will seasonal events in the real-world align with the seasonal rotation in the game world? And I think in that sense probably not. That's going to require a little bit of suspension of disbelief in understanding that. But it's also fair that in-game events do not need to be perfectly cyclical like let's say seasonal events are in the real world. They could have a non-uniform cycle associated with them... There is something to be said for having that represented in the game as long as it's immersive; as long as it's contextualized within the story and the world and the universe that we've created; and isn't a direct homage to Santa Claus in the real-world, just to use a prime example of something.[6] – Steven Sharif
- Holiday events are not going be "campy" or immersion-breaking.[2]
- We have a lot of ideas on how certain real-world holidays can be contextualized within the game world and seem fitting.[2] – Steven Sharif
Events may bring seasonal change.[7][8]
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 4). This may bring an eternal winter that affects crop rotations until it is killed.[7][8]