Template:Tumok the Wretched mechanics

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Tumok the Wretched phase 2 totem.[1]
Tumok the Wretched raid phase 2 healing Cap.[1]

Phase 1 mechanics

Phase 1 includes physical attacks, including attacks with his tree.[2]

Tank Spike.[3]
  • Impales his totem on his main target, small AoE damage.[4]
    • Dealt 20% to main tank.
    • Took 法師 from 91% to 56%.
Stomp.[5]
  • Slams foot down, ST, main tank dealt 5%.
Foot Swipe.[6]
  • Swipes foot forward, cone AoE, 5% to main tank. Seems like his auto-attack.
Trunk Slam.[7]
  • Slams the trunk down in front of him, likely small AoE.
Charge.[8]
  • Charges through a random target. May be range/proximity based.
  • Dealt 250 damage to 牧師. Took 遊俠 from 96% to 73%.
  • Knocks down for 2-3 seconds.
Uproot.[9]
  • Happens after every charge attack. Massive frontal-cone AoE attack of roots that stuns all players in range[9] for ~1 second and dealt 400 damage to 法師.[10]
  • Took Cleric from 100% to 70%. Took off-tank from 100% to 73% and range-tank from 99% to 71%.[9]
Fungus Heal.[11]
  • Pulls fungus from his trunk to heal himself from 246, 308 to 261, 239 ~15,000/5% Health.[11]
Fungus Spew.[11]
  • Spews fungus out of his mouth after healing with Fungus Heal. Large frontal-cone AoE. Dealt 10% to main tank. Dealt 14% to off-tank, who was inside boss' hitbox behind.
Spirit Roar.[12]
  • Roars and summons a Spirit Wolf add.[13]
  • Toward the end of phase 1, it looks like tanks lose aggro or boss shifts aggro to others.

Phase 2 mechanics

Phase 2 begins by Tumok placing his totem on the ground.[14] This may happen when Tumok reaches below 190-200k, after 2 minutes of fighting has elapsed, or 4 charges have happened.

He's put this tree down and there are going to be these healing caps that appear; and those are going to be a priority objective for DPS to take down before they grow to full size. Because, if they do, he's going to get healed for a huge percentage of his health.[15]Jason Neal
Tumok's Gaze.[16]
  • Focuses on a random target and pursues them. Stomps.
Tumok's Totem.[17]
  • Totem trunk with 80,000 Health, shoots tendrils out in 8 different paths that slow players that stand on them and deal {20} ticking damage.
Healing Caps.[17]
  • Haling caps must be taken down before they grow to full size. If fully grown, Tumok will walk to them and Stomp on them to heal for a large percentage of his health.[18]
  • Pulses AoE heal if destroyed after a certain point. Players can also take advantage of this.[15]

Phase 3 mechanics

Enrages after the Totem is broken and enters Phase 3.[19]

Tumok's Rage.[20]
  • Increases damage/speed and changes mechanics to include Enraged attacks.
Overhead Slam.[21]
  • Massive 360° AoE that deals 200 damage over a near infinite range.
  • Each subsequent cast adds an additional slam starting at 2.
Enraged Jump.[22]
  • AoE Jump to a random target. Took Mage from 96% to 60% and ranged Tank from 82% to 53%.
Enraged Slap.[23]
  • Frontal-cone AoE slap. Dealt 10% to main Tank. Took ranged Tank from 53% to 29% and Mage from 60% to 23%.
Enraged Spirit Roar.[24]
  • Roars and summons a Dire Spirit Wolf to its aid. Periodically summons additional Dire Spirit Wolves over time.
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