2019-03-16 Blog: Know Your Nodes - The Basics
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Welcome to the Know Your Nodes series. In this series, we’ll be going over all the aspects of Nodes in Ashes of Creation from the basics all the way to how government elections take place per Node type! To kick off the series, we’re going back to the basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will outline our current design plan for Nodes.
Referenced by
- Academic nodes
- Academy
- Adjacent nodes
- Architecture
- Ashes of Creation
- Ashes of Creation Wiki
- Auction house
- Buildings
- Buying and selling
- Cities
- College
- Default service buildings
- 設計概念
- Divine nodes
- Economic nodes
- 经济
- Emporium
- Encampment
- 环境
- Exchange
- Expedition
- Experience
- Galleria
- 遊戲難度
- Inns
- 靈感
- 領袖能力
- 水准
- Mayoral commissions
- 市長
- Merchants
- 大都會
- Military nodes
- Mobs
- Node-to-node reputation
- 節點發展
- 節點優勢
- Node election types
- 節點選舉
- Node footprint
- Node governments
- 節點佈局與風格
- Node leadership powers
- Node locations
- Node mandates
- Node policies
- Node progression
- 節點戰
- Node simulation
- 節點階段
- 節點稅務
- Node treasury
- 節點種類
- 節點戰爭
- 節點
- 開放世界戰場
- 玩家房屋
- Player stall NPCs
- 兴趣点
- Priests
- Procedural generation
- 成長
- 種族
- 種族外表
- 種族影響
- 動態世界
- Scholars
- 伺服器
- Service buildings
- Tavern NPCs
- 稅務
- Town hall
- Towns
- 地底節點
- 專屬建築
- University
- 附庸節點
- Villages
- War declarations
- 曠野
- 世界管理員
- 世界地圖
- World size
- 影響區域
- Zones
- 區域與發展