Template:Staggered effect
Wikiadmin(讨论 | 贡献)2024年4月16日 (二) 02:00的版本 (Text replacement - "effect |namespace = |ordermethod = title |category = Base skills |include = {skill}:icon:primary:1 |table = class="wikitable ",Skill,Icon,主原型,Base skill |tablerow = style="width: 61px;"¦%%,style="width: 7em;"¦%%,style="width: 80%;"¦%%," to "effect |namespace = |ordermethod = title |category = Base skills ¦ Skill upgrades |include = {skill}:icon:primary:1 |table = class="wikitable ",Skill,Icon,主原型,Description |tablerow = style...)
Staggered is a type of status effect in Ashes of Creation.[1]
- When in a staggered state, the target's physical abilities are either muted or are inaccessible.[1]
Skill | Icon | 主原型 | Description |
---|---|---|---|
Chains of Restraint | 牧師 | Call forth spectral chains in a target area that stagger enemies within or stun enemies already under the staggered effect, then leave behind an area that deals radiant damage each second over 8 seconds.[2][3] | |
Fissure | 法師 | Call forth a line of jagged earth spikes in front of the[sic] you, dealing earth damage and applying 10 stacks of Stagger to each enemy hit along its path while launching them upwards.[4] | |
Imbue Ammo: Concussive | 遊俠 | Imbues your ammunition with concussive force. Enemies hit by your bow attacks suffer ten stacks of the Staggered status effect, increasing Tripped duration when applied and lowering their accuracy and evasion stats per stack. 10 charges.[5] | |
Quake | 法師 | Held ability: Cast a powerful earthquake that deals more damage the longer it was charged and applies 10 stacks of Staggered to all enemies around the caster. If the spell was fully charged, this applies Tripped instead of Staggered.[6] | |
Relentless Form of the Avalanche | 鬥士 | ||
Slam | 坦克 | Slam your target with immense force, knocking them back. Applies 10 stagger. Deals 500% additional threat.[7] | |
Tremoring Bellow | 坦克 | Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[8] |