“Template:Gear appearance priority”的版本间差异
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sockets and then animation will make | sockets and then animation will make | ||
sure that jibe well in movement.''{{livestream|30 May 2019|1h09m13|0KbuD3pj2Ik}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | sure that jibe well in movement.''{{livestream|30 May 2019|1h09m13|0KbuD3pj2Ik}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | ||
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[[Gear slots|Items attached]] to a [[Character|character's]] [[Back|back]] or [[Belts|belt]] represent [[Items|items]] they are in possession of. Players can set the [[Gear appearance|appearance]] priority for the items they wish to show.{{quote|belt_items.jpg|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317348056431329293}}{{quote|stevenclarification.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/453584153456279554}}{{livestream|4 June 2018|19m48|u8ne-4Xl3Rw}} Only one item can show at a time, and that is determined by player choice.{{quote|weaponslots.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/672498073372721165}} | [[Gear slots|Items attached]] to a [[Character|character's]] [[Back|back]] or [[Belts|belt]] represent [[Items|items]] they are in possession of. Players can set the [[Gear appearance|appearance]] priority for the items they wish to show.{{quote|belt_items.jpg|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317348056431329293}}{{quote|stevenclarification.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/453584153456279554}}{{livestream|4 June 2018|19m48|u8ne-4Xl3Rw}} Only one item can show at a time, and that is determined by player choice.{{quote|weaponslots.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/672498073372721165}} |
2020年8月16日 (日) 23:57的版本
Items attached to a character's back or belt represent items they are in possession of. Players can set the appearance priority for the items they wish to show.[2][3][4] Only one item can show at a time, and that is determined by player choice.[5]
The idea is to kind of move away from the mundane kind of application of belts in previous MMOs where they don't really have a lot of character so to speak. But in reality you know as an adventurer you come with a lot of tools and things that you have to use out in the wild in order to achieve what you're trying to achieve. So we wanted to kind of represent that on your character and give you something that can actually be tangible for your character and see there. I think it adds a lot of character and flavor to your identity.[6] – Steven Sharif
Belt (hip) slots include.[2][5]
There'll be a priority system behind that that'll determine... do I show the Bow if the Greatsword is unequipped or do I show the Polearm if the Greatsword is unequipped.[4] – Jeffrey Bard