“Design pillars”的版本间差异

来自Ashes of Creation Wiki
跳到导航 跳到搜索
(Add quote)
(Text replacement - "<ref name="pillars">500px|link=https://www.ashesofcreation.com/a-world-with-consequences/</ref>" to "{{quote|design pillars.png|link=https://www.ashesofcreation.com/a-world-with-consequences/}}")
第1行: 第1行:
The design of [[Ashes of Creation]] adheres to five main pillars.<ref name="pillars">[[File:design pillars.png|500px|link=https://www.ashesofcreation.com/a-world-with-consequences/]]</ref>
+
The design of [[Ashes of Creation]] adheres to five main pillars.{{quote|design pillars.png|link=https://www.ashesofcreation.com/a-world-with-consequences/}}
  
 
# [[Engaging and immersive story]]
 
# [[Engaging and immersive story]]
第7行: 第7行:
 
# [[Risk vs reward]]
 
# [[Risk vs reward]]
  
<blockquote>''In designing Ashes of Creation, we adhere every detail to five main pillars: Engaging and Immersive Story, a Reactive World, Player Interaction, Player Agency, and Risk vs Reward. Even in the environment, everything you as the player do will tie into these pillars, while everything your guild does, everything your server does will ultimately keep the world fresh, ever-changing, and most importantly… exciting.''<ref name="pillars">[[File:design pillars.png|500px|link=https://www.ashesofcreation.com/a-world-with-consequences/]]</ref></blockquote>
+
<blockquote>''In designing Ashes of Creation, we adhere every detail to five main pillars: Engaging and Immersive Story, a Reactive World, Player Interaction, Player Agency, and Risk vs Reward. Even in the environment, everything you as the player do will tie into these pillars, while everything your guild does, everything your server does will ultimately keep the world fresh, ever-changing, and most importantly… exciting.''{{quote|design pillars.png|link=https://www.ashesofcreation.com/a-world-with-consequences/}}</blockquote>
  
 
== History ==
 
== History ==

2018年5月15日 (二) 20:16的版本

The design of Ashes of Creation adheres to five main pillars.[1]

  1. 引人入勝、親歷其境的故事
  2. 動態世界
  3. 玩家互動
  4. 玩家主導
  5. Risk vs reward

In designing Ashes of Creation, we adhere every detail to five main pillars: Engaging and Immersive Story, a Reactive World, Player Interaction, Player Agency, and Risk vs Reward. Even in the environment, everything you as the player do will tie into these pillars, while everything your guild does, everything your server does will ultimately keep the world fresh, ever-changing, and most importantly… exciting.[1]

歷史

There were originally four design pillars: 经济, 節點, Meaningful conflict and Narrative.[2]

其他

引用