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Novice Mining Bag
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Novice Mining Bag is a Backpack in Ashes of Creation.[1]
Type | Backpack |
---|---|
Rarity | Common |
Level requirement | Novice |
Profession | 採礦 |
Source | Vendor |
Cost |
150 |
Obtaining
- Purchase from Brock Biter, Stoneworks merchants
Backpacks
Backpacks (also referred to as a Bags) are craftable items that provide personal inventory space.[5][6][7][8][9]
- Backpacks offer varying stack sizes and/or spatial inventory shapes that are optimized for carrying different items.[2][8]
- Gatherer's backpacks are intended to carry gatherable resources in spatial inventory slots relating to specific gathering professions.[2][8]
- Adventurer's backpacks are intended to carry consumables and items in non-spatial inventory slots.[8]
- These bags have specifically curated benefits for stack sizes of the type of resources they relate to and that's the specific profession of gathering and the resources you would gain from those those different unique professions.[2] – Steven Sharif
- Profession NPCs sell lower level backpacks.[10] Higher level backpacks are crafted by players.[5][6][7][8]
- There's item progression as it relates to quality of bags, types of bags, and the materials they're most used for. Some of them are more PvP oriented that can reduce significantly drop rates for PvP as a result of that progression.[7] – Steven Sharif
- Artisans must meet the required artisan certification to equip backpacks of that level (or lower).[11]
- A character currently may equip up to 3 artisan backpacks, but is subject to change.[12]
- Backpacks are equippable (visually) in a character's back slot.[3][15]
- Backpacks are only able to be equipped by player characters.[16]
- Some backpack types may have additional stats on them.[17]
- Some of those bags might have increased times to interact with a player corpse and you can choose to perhaps have less capacity, less stack size, less slot availability for the certain types of gatherables you may want to acquire in exchange for an increased interaction time for other players that might try to loot that bag, giving you time to reach it and take back your belongings. Or, if in the middle of a fight they see a corpse on the ground and they're like wait a minute, I want to grab that. Well, if I got to spend 10 seconds to interact with that corpse and there's combat going on, this is an opportunity strategically for you to recapture the grounds- for you to recapture the battlefield. You want to think about those types of interactions. How do you add layers of strategy to engagements and and there's ways to do that through inventory management as well.[18] – Steven Sharif
其他
引用
- ↑ 影片, 2023-11-30 (13:05).
- ↑ 2.0 2.1 2.2 2.3 2.4 影片, 2023-11-30 (13:38).
- ↑ 3.0 3.1 直播, 2023-04-28 (1:08:55).
- ↑ 直播, 2019-05-30 (1:09:17).
- ↑ 5.0 5.1 直播, 2023-11-30 (1:34:08).
- ↑ 6.0 6.1 直播, 2023-06-30 (1:24:42).
- ↑ 7.0 7.1 7.2 7.3 7.4 直播, 2023-04-28 (1:18:48).
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5
- ↑ 直播, 2023-02-24 (54:55).
- ↑ 影片, 2023-11-30 (12:05).
- ↑ Podcast, 2023-12-03 (13:00).
- ↑ Podcast, 2023-12-03 (3:11).
- ↑ 直播, 2023-11-30 (1:43:53).
- ↑ Podcast, 2023-12-03 (14:12).
- ↑
- ↑ 直播, 2023-11-30 (1:44:04).
- ↑ Podcast, 2023-12-03 (14:18).
- ↑ 18.0 18.1 Podcast, 2023-07-15 (26:31).