固定房屋

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固定房屋 provides non-instanced player accommodation within a node, also known as in-node housing.[2]

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3).[2][3]

房屋種類

玩家房屋 種類 解鎖條件 起始數目 擁有限制
公寓 獨立區域[2] 村莊階段及以上[4] 5[3] 伺服器每名角色一間[7]
個人土地房 開放世界[2] 村莊階段及以上[2] 充足'[3] 每個帳號一座[7]
固定房屋 節點內[2] 村莊階段及以上[2] 8[3] 伺服器每名角色一間[7]

房地產

Players buy the deeds for housing from the node itself, or may buy and sell properties from other players.[8][9][10][11][2]

  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[12] Currently freeholds may be acquired via auction.[13][14][15][16][17][18]
    • A grace period will occur before the housing becomes available for auction.[12]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[12]
    • At the end of the auction, the highest bidder will win the house.[12]
  • Housing will have a base price that scales with the number of citizens in the node.[19]
    • There is no cap on the price of player-originated housing sales.[6]
    • In-node housing will be at a premium, and is expected to be hotly contested.[2]
    • The more apartments that have been purchased in a node, the higher the price scales.[20]

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) or higher node.[13][14][15][16][17][18][23][24]

    • The seller may decide if their freehold should be auctioned or sold directly to other players.[25]
    • Previously it was stated that freeholds may not be sold to other players.[9][26]
    • Players cannot be denied from buying a freehold.[27]
We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[22]Steven Sharif
  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[19]
  • Players will not be able to exceed their allotment of housing in the game.[28]
info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
  • Rental and leasing concepts are under consideration.[28]

固定房屋發展

固定房屋 furnishings and home decorations in an Alpha-1 village node.[29]

If the node advances players can essentially select an option on their house as they own it that they want it to upgrade to the next stage if the node advances or they can select an option not to upgrade it. So you as the node levels and larger homes become available, the town stage introduces additional medium types housing, the city stage introduces large sized homes, and in the metropolis stage introduces my mansion size houses each of which contain specific... allowances and allotments for different types of furnishings that have gameplay implications.[29]Steven Sharif

In-node housing can scale in size with the advancement of its parent node. This may be toggled on or off by the player.[29][2]

  • The 村莊 stage offers small housing types.[29]
  • The Town stage introduces medium housing types.[29]
  • The City stage introduces large sized homes.[29]
  • The 大都會 stage introduces mansion size houses.[29]

If you choose to keep the same size then the next stage will have an occupied small home. So for instance if at stage three there are 8 small home and you own 1, then at stage 4 there are 10 new small homes of which x are owned by previous owners, and 10 new medium homes of which x are owned by upgraded small home owners.[30]Steven Sharif

New property becomes available at each stage of advancement, but it will be more akin to what was available at the previous stage.[2]

  • Only the houses that existed at the 村莊 stage will become main street mansions at the 大都會 stage.[2]

固定房屋可破壞程度

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。

Following a node siege, static housing will be scaled back or destroyed based on the advancement of the node.[31]

  • If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.

其他

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