“Release schedule”的版本间差异

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2018年11月1日 (四) 06:41的版本

Alpha Two is coming in Q3 2024! We have not announced specific dates or testing schedules for Alpha Two, Beta One, or Beta Two yet.[1]

The Ashes of Creation release schedule is subject to change.[2]

Spot testing has begun, some limited NDA'd testers are participating in spot tests and December will see more, including some major headless client testing. Also those of you that still have the A1 launcher may see an update in the next couple weeks.[3]Steven Sharif
The NDA spot testing that will be before Alpha-2: We will have first one with our PI members, then we'll have some with our Alpha-1 users, and then our Alpha-2 users; and of course Alpha-2 will not be NDA, but that spot testing will be NDA.[4]Margaret Krohn
Phase Release Estimated/Actual date
Pre‑alpha Alpha-0 測試[5] 2017年12月15日[6]
APOC Ashes of Creation Apocalypse 大逃殺壓力測試 (保密)[7] 2018年9月7日[8]
Ashes of Creation Apocalypse 大逃殺壓力測試 (保密解除)[9] 2018年10月19日[9]
Ashes of Creation Apocalypse 大逃殺公開 beta 測試[10] 2018年12月18日[11]
Ashes of Creation Apocalypse 大逃殺優先測試[12] 2019年9月24日[13]
Ashes of Creation Apocalypse 攻城戰 PI封閉測試[14] 2019年12月19日[14]
Ashes of Creation Apocalypse 大逃殺測試完畢[15] 2020年3月10日[16]
Ashes of Creation Apocalypse 攻城戰[7] Alpha-1 測試後[17][15]
Ashes of Creation Apocalypse 生存模式[7] Alpha-1 測試後[17][15]
Alpha Alpha-1 測試早期預覽直播[18] 2020年3月27日[19]
Alpha-1 小型 QA 測試 (保密)[20][21] 2020年5月28日[22][23]
Alpha-1 預覽初次測試 (保密)[24] 2020年12月18-21日[24]
Alpha-1 預覽二次測試 (保密)[24] 2021年2月19-22日[25][26]
Alpha-1 預覽不定期抽樣測試 (保密)[27][28] 2021年3月19-7月9日[27][28]
Alpha-1 預覽週末 (非保密)[27] 2021年7月9-11日[29][30][27]
Alpha-1 測試 (非保密)[27] 2021年7月14-8月15日[31]
Alpha-1 不定期抽樣測試[32][33] 2021年8月15日後[32][31]
Alpha-2 (不關機 alpha 測試)[34][35] 尚未公布[31]
Beta Beta-1 測試 尚未公布[31]
Beta-2 測試 尚未公布[31]
Pre‑release 搶先體驗 for crowdfunding backers at the Founder level and above.[36] 1-2 days before launch.[36][37]
Release Launch (live) release. To be announced.[31][38]
Post‑launch Major releases (DLC expansions). Quarterly or six-monthly.[39][40]
Minor releases. Monthly.[39][40]

優先測試

Ashes of Creation 優先測試產品包:

Alpha-1

Alpha-1 Teaser.[48]

This is a true development alpha. This is not a marketing alpha; and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress; and it is a double-edged sword. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process; and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback; and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past.[49]Steven Sharif

Alpha-1 preview ancients mobs.[50]

What this experience for Alpha one is going to be- that month-long experience- it is not intended to be a content experience... It is not intended to be a game experience. It is not intended to be a fully-fledged content experience. So keep that in mind.[51]Steven Sharif

Alpha-1 was a testing release of the Ashes of Creation MMORPG.[53]

  • 角色
    • 成長 to level 15.[56][57]
      The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[56]Steven Sharif
    • 角色創建 (basic).[58][59][60][61]
  • 種族
    • 4 playable races Kaelar, Vaelune, Dünir, Empyrean.[66][59]
      A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[67]

The weapon attack is an important component of the combat system, so we want to make sure that as we're doing this combat revamp that we are essentially taking into consideration player feedback and sentiment about how they want a reactive and more mobile weapon attack system.[68]Steven Sharif

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3).[71][61]

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。

Ashes of Creation Apocalypse

Ashes of Creation Apocalypse early access trailer.[92][93]

The standalone prequel to the upcoming epic MMORPG Ashes of Creation - both a testing ground for new systems and content, as well as a unique last-man-standing action game where magic, steel, and chaos reign supreme in a high fantasy, free-to-play experience.[92]

Ashes of Creation Apocalypse (also referred to as APOC)[94] was a free-to-play[95] matchmaking-based arena game with three primary modes.[96]

Ashes of Creation Apocalypse utilizes action-based combat.[96][59][98]

Ashes of Creation Apocalypse battle royale early access testing ended on March 10, 2020.[16]

Alpha-1 phase 2

Template:Alpha-1 phase 2

Alpha-1 testing

Hail and well met glorious Ashes of Creation testers. My name is Sean Farrens. I am the manager of quality assurance on Ashes of Creation and on behalf of the Ashes QA team I would like to extend a deep and heartfelt thank you to everyone who participated in testing Ashes of Creation during the weekend of May 14 through May 16th for our Alpha 1 build. In spite of instability and uncertainty you have all proven to be invaluable in regards to your feedback and bug reports; and for that I cannot express my gratitude enough. As many of you know, developing an MMORPG is an epic endeavor that is filled with trials and tribulations that no other game will ever encounter; and your illustrated dedication has proven to our team that we are on a high road to the best MMORPG gaming experience to date. During this most recent testing period we received over 2,600 bug reports, which have been an absolute boon to our testing process. We review each report individually and I continue to be impressed with how detailed and helpful each of these reports has been. Like seriously you guys give repro steps and everything. Super duper handy. I greatly look forward to your feedback in the future and hope you enjoy our content so far, so thank you so much everybody.[103]Sean Farrens

While we will have specific spot tests for certain systems as we develop them post the Alpha one month, it should be expected and understood that after this Alpha one month there will be probably a significant amount of downtime where there won't be spot testing as we break apart a lot of systems, take what we learned from alpha one month and implement and iterate upon those learnings. So there's gonna be several months probably worth of significant downtime where there will not be access to spot testing, where we are going to go in and really rejigger a lot of systems[32]Steven Sharif

Phase Release Estimated/Actual date
Alpha-1 Alpha-1 測試早期預覽直播[18] 2020年3月27日[19]
Alpha-1 小型 QA 測試 (保密)[20][21] 2020年5月28日[22][23]
Alpha-1 預覽初次測試 (保密)[24] 2020年12月18-21日[24]
Alpha-1 預覽二次測試 (保密)[24] 2021年2月19-22日[25][26]
Alpha-1 預覽不定期抽樣測試 (保密)[27][28] 2021年3月19-7月9日[27][28]
Alpha-1 預覽週末 (非保密)[27] 2021年7月9-11日[29][30][27]
Alpha-1 測試 (非保密)[27] 2021年7月14-8月15日[31]
Alpha-1 不定期抽樣測試[32][33] 2021年8月15日後[32][31]

Read more...

The term "alpha" is a tricky one, and it typically has 2 meanings in gaming. The development meaning for alpha is a point in the process where we are ready to test the fundamental systems in their core form, without polish and without much of the content. Then, there is the external or "marketing" term for alpha. This is typically applied to Eastern-ported MMORPGs, when in fact that is a completed game being localized for a region, and not really indicative of a true development alpha. As you may know by now, game development has many stages - from the initial tech demos to the pre-production and pre-alpha states, then on to the alphas and betas and eventually launch.[24]Steven Sharif

I want to make emphatically clear, our alphas and betas are true development alphas and betas, and some have said I am crazy to allow these phases to be seen without an NDA…maybe I am crazy? lol… But I am trusting the community of gamers out there to get a glimpse into the process, and understand the long road ahead for what will eventually be worth the wait. Given time and talent, amazing things can happen, so make sure you help us in communicating that we are in open development which means people get to see the bare bones before the meat. And look, I know people see our 4K footage and say, "This looks better than most released games!", but trust me when I say, you ain't seen nothin’ yet.[24]Steven Sharif

Alpha-1 bonus releases

The Ashes of Creation Apocalypse will be released as a bonus to the community.[104][105]

It's not going to be in the MMORPG. But it is possible that we could allow it to persist as a side game: A side mode I guess. Depending on if our testers actually enjoy it.[106]Steven Sharif

You'll be able to share everything you earn there in the MMORPG when it launches; and the arena system will persist post-launch as well. So this will be an all-action based arena that exists side-by-side with Ashes of Creation as a mode that players will get to plan and earn unique cosmetics in.[99]Steven Sharif

Alpha 1 testers will test each arena mode a full month before that mode is granted to registered users. This phase is a bonus phase of development and we will run the arena during development and post launch as a matchmaking mode of Ashes.[100]Steven Sharif

Alpha 1 phase 1, the “arena” will continue as a matchmaking side that everyone can play. An all action mode of combat with br, castle sieges and horde.[107]Steven Sharif

Status

Q: There are a lot of concerns about deadlines and expectations not being met when it comes to times that are continually pushed back. Will this be resolved?
A: We are in active development, and understanding that for the betterment of our game, we may sometimes have to delay previously provided times and dates in order to make sure that you, as the player, have the best experience. That being said, we strive to meet our windows of time that we provide and will be transparent if these times change.[108]Margaret Krohn

Alpha-2

Alpha 2 測試目標是推出幾乎所有核心系統,玩家到時候將可以開始看到更完善的系統。[109]Steven Sharif

Alpha-2 將為不關機 Alpha 測試。[34][35] 預計屇時將推出所有核心遊戲系統,包括:

第一次 Alpha 測試中,介面、教學系統、以及大部分任務都是暫時性的,較正式的版本於第二次 Alpha 測試時才會推出。[24]Steven Sharif

擁有 Alpha-1Alpha-2 測試資格的玩家將有機會被邀請參與 Alpha-2 測試前的抽樣測試。[109]

Closed beta

Template:Closed beta

搶先體驗

搶先體驗 grants early access one or two days prior to the live launch of Ashes of Creation for crowdfunding backers at the Founder level and above.[115]

  • Head start is a means to gradually ramp up the population to avoid player concurrency issues at launch.[116]
  • Head start will also be a way to address any last-minute launch or deployment issues.[117]

The point of head start is twofold: One for testing, making sure that the live launch servers pre-wipe are good; and then Two, it's a way to stagger the population move into the game. Because if you have servers with 10,000 concurrent player capability and you have everyone logging in at the exact same time, that is a problem I've never seen an MMO tackle successfully, ever.[116]Steven Sharif

搶先優驗伺服器

The number of head start servers is estimated to be three. This is subject to change.[118]

  • There will be an OCE headstart server.[119]

搶先體驗的限制

The game functionality is limited during the head start period so that players cannot decide the world-scape earlier than others.[120]

  • During the head start, the node system will be deactivated.[120]
  • Head start specific servers are also planned.[120]
  • It will not be possible to secure player housing during the headstart period due to the deactivation of the node system.[120]

Head start was not a mistake, I tend to listen to my development team with regards to their vast past experiences in mmo launches and development. Advice from engineering on head starts was they are extremely desired in order to test any last minute launch/deployment issues that “always” happen. So I did as much as possible to mitigate the potential p2w elements/issues while still adhering to sound development principles. Including designating which servers are head start servers. So wanna make sure we don’t “chop” this one as a mistake or misstep. Everything done is done to ensure a quality launch/product.[117]Steven Sharif

保密協議

We may not always announce when the NDA testing is, because we're not definitive how that testing is going to influence the future testing schedule; and we don't want to set the wrong expectation from a broader audience perspective on what they should be expecting with regards to testing.[125]Steven Sharif

參加人數

  • Alpha-0 had over 2,500 participants.[126]
  • Alpha-1 testing had approximately 9,600 participants as of August, 2018.[127][128] There were slightly over 13k participants as of May 31, 2021.[127] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[127]
info-orange.png此部分将在开发人员提供信息后立即更新

刪檔

Alpha and Beta servers will be wiped prior to launch.[132]

As a general rule, if the testing phase contains the word Alpha, it is safe to assume there will likely be wipes.[135]Steven Sharif

里程碑

December 2015 First team members were hired.[136]
February 2016 Ashes of Creation design documentation and prototyping.[137][136]
December 10, 2016 Official website was launched and project announced.[136]
January 18, 2017 Official discord was launched.[138]
May 2, 2017 Kickstarter crowdfunding campaign launched with $750,000 funding goal.[139]
June 3, 2017 Kickstarter crowdfunding campaign completed with 19,576 backers raising $3,271,809.[140]
June 2017 Game production began with a team size of 15-20.[137]
June 21, 2017 夏季众筹 campaign launched.[141]
July 22, 2017 Summer crowdfunding campaign completed with 2,485 backers.[142]
September 1, 2017 PAX West 2017.[143][144]
November 4, 2017 Raised $16,500 for Extra Life children's hospitals.[145]
December 15, 2017 Alpha-0 released on schedule.[6]
March 19-23, 2018 Game Developers Conference (GDC) 2018.[146]
April 5, 2018 PAX East 2018.[147]
August 15, 2018 Last day for purchases of Alpha-1 through Intrepid pre-order packs.[59]
August 20, 2018 At Gamescom with My.com.[148]
August 27, 2018 100 developers working on Ashes of Creation.[149]
September 1, 2018 PAX West 2018 panel.[150]
October 19, 2018 Ashes of Creation Apocalypse battle royale (previously called Alpha-1 phase 1 battlegrounds).[9]
November 4, 2018 Raised $20,518 for Rady Children's hospital with Extra Life.[151]
April 15, 2019 60 developers working on Ashes of Creation at San Diego offices (following disengagement with Malaysian art team).[152]
November 3, 2019 Raised $20,901 for Rady Children's hospital with Extra Life.[153]
August 21, 2020 Announced a mutual parting of ways with publisher My.games.[154]
October 17, 2020 Almost 3,000,000 registered accounts for Ashes of Creation.[155]
October 17, 2020 ~87 developers working on Ashes of Creation.[156]
November 8, 2020 Raised $88,546 for Rady Children's hospital with Extra Life.[157]
February 26, 2021 Official ashesofcreation.com website redesign.[158]
May 5, 2021 Alpha-1 sales resumed with the announcement of the Adventurer 預購禮包.[159]
May 17, 2021 Verbal NDA was lifted from Alpha-1 testing.[160]
July 9, 2021 Alpha-1 no-保密協議 preview weekend began on schedule.[30]
July 11, 2021 Alpha-1 no-保密協議 preview weekend completed on schedule.[29]
July 14, 2021 Alpha-1 no-保密協議 month long test began on schedule.[161][162]
August 15, 2021 Alpha-1 no-保密協議 month long test completed on schedule.[163]
November 7, 2021 Raised $34,485 for Rady Children's hospital with Extra Life.[164]
December 23, 2021 Announced that Ashes of Creation is moving to Unreal Engine 5.[165][166]
January 14, 2022 Over 120 people working on Ashes of Creation.[167]
November 5, 2022 Raised $77,939 for Rady Children's hospital with Extra Life.[168]
August 31, 2023 Over 150 people working on Ashes of Creation.[169]
November 5, 2023 Raised $76,964 for Rady Children's hospital with Extra Life.[170]
December 19, 2023 Over 170 people working full-time on Ashes of Creation.[171][172]
March 1, 2024 188 employees working on Ashes of Creation.[173]

成就

  • Kickstarter资助最多的MMORPG.[174]
  • Kickstarter的第7位最多资金的视频游戏.[175]
  • 最值得期待的MMO – MMORPG.com的2017年最佳奖项.[176]
  • MMORPG.com的2017年最佳奖项 – MMOs World.[177]
  • Gamescom 2018: 最佳独立游戏.[178]
  • Gamescom 2018: 最佳在线游戏.[178]
  • 2020年最佳独立MMO – massivelyop.com reader's poll.[179]
  • 2021年及以后最值得期待的MMO – massivelyop.com读者投票.[180]

其他

引用

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  114. steven-family-summon-2.png
  115. kickstarter head start.png
  116. 116.0 116.1 Podcast, 2018-08-04 (2:00:05).
  117. 117.0 117.1 steven-headstart.png
  118. 訪談, 2018-08-08 (25:53).
  119. head-start-oce-2018-8-8.png
  120. 120.0 120.1 120.2 120.3 headstart.jpg
  121. alpha-0-nda.png
  122. alpha 0 NDA.png
  123. 直播, 2018-01-18 (49:26).
  124. 直播, 2020-05-29 (31:37).
  125. 125.0 125.1 訪談, 2023-07-09 (26:35).
  126. 訪談, 2018-08-24 (12:18).
  127. 127.0 127.1 127.2 steven-a1-participation.png
  128. 直播, 2018-08-17 (24:07).
  129. 129.0 129.1 129.2 直播, 2017-11-17 (28:50).
  130. a2-participants.png
  131. 直播, 2023-01-27 (11:05).
  132. server wipe.jpg
  133. Alpha one test schedule, Mar 12, 2021.
  134. 直播, 2020-11-30 (7:27).
  135. 135.0 135.1 server-wipes.png
  136. 136.0 136.1 136.2 MASSIVELY OP interview: Ashes of Creation on a new way to MMO.
  137. 137.0 137.1 steven-milestones.png
  138. Ashes Discord.png
  139. Ashes of Creation Kickstarter campaign
  140. Ashes of Creation Kickstarter.
  141. Summer Crowdfunding.png
  142. summerended.png
  143. PAX West 2017 Schedule.
  144. PAX West 2017 Map.
  145. Intrepid Studios Dev Team.
  146. GDC.png
  147. PAX East.png
  148. gamescom.png
  149. Ashes of Creation Gamescom 2018 Interview: Responding to Criticism.
  150. Newsletter, 2018-08-7
  151. Intrepid Studios Extra Life 2018 (@MediaAoC).
  152. 訪談, 2019-04-15 (5:09).
  153. extralife2019.png
  154. Blog: New Adventure Awaits.
  155. 訪談, 2020-10-17 (18:36).
  156. 訪談, 2020-10-17 (56:55).
  157. extralife2020.png
  158. 直播, 2021-02-26 (9:51).
  159. Ashes of Creation Store: May cosmetics.
  160. steven-a1-verbal-nda.png
  161. toast-a1-launch.png
  162. Guide to Alpha One.
  163. alpha-1-end.png
  164. extralife2021.png
  165. 影片, 2021-12-23 (0:00).
  166. 直播, 2021-12-23 (19:59).
  167. 訪談, 2022-01-14 (9:11).
  168. extralife2022.png
  169. 直播, 2023-08-31 (2:16:45).
  170. extralife2023.png
  171. Steven Sharif Christmas message, 2023.
  172. 直播, 2023-12-19 (1:32:23).
  173. steven-employees.png
  174. kickstarter most funded MMORPG.png
  175. kickstarter most funded video game.png
  176. MMORPG.com's Best of 2017 Awards.
  177. Most Anticipated MMORPGs For 2018.
  178. 178.0 178.1 DualShockers’ Gamescom 2018 Awards
  179. MassivelyOP 2020 awards reader's poll.
  180. MassivelyOP reader's poll.