房地產

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Players buy the deeds for housing from the node itself, or may buy and sell properties from other players.[1][2][3][4][5]

  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[6] Currently freeholds may be acquired via auction.[7][8][9][10][11][12]
    • A grace period will occur before the housing becomes available for auction.[6]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[6]
    • At the end of the auction, the highest bidder will win the house.[6]
  • Housing will have a base price that scales with the number of citizens in the node.[13]
    • There is no cap on the price of player-originated housing sales.[14]
    • In-node housing will be at a premium, and is expected to be hotly contested.[5]
    • The more apartments that have been purchased in a node, the higher the price scales.[15]

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) or higher node.[7][8][9][10][11][12][18][19]

    • The seller may decide if their freehold should be auctioned or sold directly to other players.[20]
    • Previously it was stated that freeholds may not be sold to other players.[2][21]
    • Players cannot be denied from buying a freehold.[22]
We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[17]Steven Sharif
  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[13]
  • Players will not be able to exceed their allotment of housing in the game.[23]
info-orange.png以下某些信息最近尚未得到開發人員的確認,可能不在當前的開發路線圖上。
  • Rental and leasing concepts are under consideration.[23]

Housing taxes

When a node reaches stage 3 (村莊) and a player run government has formed, all player housing will pay taxes.[24]

Maintaining businesses requires licensing and payments to the node your Freehold is associated with. This permitting system allows for a certain number of buildings to be constructed on a Freehold. Permits can be obtained from the same node the Freehold was certified from, and buildings that require permits will have an additional upkeep cost.[7]

Housing foreclosures

Housing foreclosures result from failing to pay property taxes or other fees.[29][7]

  • Non-payment of taxes will put the housing into a default status. The player will have a period of time to settle the debt before the housing is foreclosed.[29]
  • The developers are considering allowing pre-payment of housing taxes and/or allowing auto deduction of tax from a designated location, such as their personal inventory or warehouse.[30]
If you don’t pay taxes and other fines, your Freehold property will be foreclosed. When a Freehold is foreclosed on, stored and placed props like furniture are returned to the previous owner. Materials that were stored on a Freehold will be included in the auction for the Deed to that Freehold.[7]

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