公会城堡

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Lex讨论 | 贡献2017年10月15日 (日) 01:11的版本 (Minor edits)

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Guild castle concept art.

Guild castles exert influence over nodes within their domain, including:[1]

  • Levying taxes for the purposes of defense (additional to taxes already imposed by node governments).
  • Activating events and abilities that progress node citizens.
  • Unlocking additional types of buildings in nodes.

Castle nodes

Castles have 3 adjacent nodes in close proximity.[2]

  • These castle nodes exist outside of the node system.
  • Being a member of the guild will automatically make you a garrison of the castle nodes and castle itself.
  • Only the guild who occupies the castle can participate in the development these nodes.
  • The guild must develop those nodes to enhance the defenses of the castle.
  • Castle nodes cannot exceed stage 4 (Town) and are always military node types.

城堡围攻

Castle Sieges are intended to be massive events with hundreds of people involved in a single Siege. One of the reasons that Ashes of Creation Apocalypse exists is so we can address the challenges in ramping up the number of bodies that we can handle simultaneously. With our latest test hitting over 200 simultaneous players, we’re ready to push that number even further. Our goal is to have the largest organized PVP battles of any MMORPG.[3]

行会 participate in 城堡围攻 in an effort to capture and occupy one of the five guild castles in 创造的灰烬.[5]

  • Sieges occur once a month.[5]
  • The minimum goal is for 250x250 players to be on a single battlefield. It is hoped that this can be increased to 500x500 over time.[6]

A guild that captures a castle will own that castle for a month before it is sieged again.[7]

  • In the first three weeks that a guild occupies a castle they will need to level up each of their castle nodes to Village stage through questing.[7]
  • The fourth week is declaration week, where other guilds have the opportunity to lay down their declaration flag or to sign up as a defender of the castle.[7]
  • Depending on how well the guild defends the castle nodes results in better defenses for the castle.[8]
  • Different siege weaponry will grant the attackers the ability to destroy walls, doors and sections of the castle in order to gain access to the inner keep area.[9]
  • When castles change hands (following a siege), some taxes stay with the castle and some stay with the guild.[10]

There will be benefits to attracting people... even if they're not in your guild or alliance – kind of a feudal like system, where you can attract other players who are just independent of this whole politic. They will have things to do there - benefits to receive - and there will be a reciprocal relationship between who you can attract, what they do for you; and how that benefits you and them.[7]Steven Sharif

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