市政廳

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市政廳節點內的政府建築[2]

我們希望市政廳是玩家為節點做重大決定的地方,是「統治階級」聚首一堂做決定的地方 (這些決定同時可以迅速讓他們成為「前統治階級」)。

市長節點政府可以透過市政廳構想和控制節點內的活動。這些功能同時可以在手機或網頁上使用。[3]

玩家可以透過節點告示板查閱市民列表。[4]

Node governments

Alpha-1 winner of Mayoral election.[5]

There are a number of different seats that can exist within a node, and carry different responsibilities.[6]Steven Sharif

Positions within a node's government are attained through seasonal titles that grant special powers and benefits within the node.[7][6][8][9]

There are other node-based positions. Most of them relate to social organizational structures like the temple and the social organization building that the node might construct. Those are ladder systems of achievement that players can work through on a seasonal basis to achieve the highest level of that for the particular node; and by doing so they will then have titles bestowed upon them, which grants certain types of powers and benefits.[7]Steven Sharif

領袖能力

領袖能力 may refer to.

節點戰爭

Node governments may declare war on another node and rally citizens to the cause.[11][2]

We have conditions that you can set between nodes with regards to either nodes being friendly with each other and acting trade alliances, or they can declare war on nodes similar to how guild wars may function in different games, where those citizens become hostile to each other based on the player government that's elected in the particular node. So those systems all cater to allowing a conflict that's meaningful and that also provides a non-imbalanced relationship between stronger guilds and not as strong guilds.[17]Steven Sharif

Battle maps

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。

Battle maps allow players to strategize, gain bonuses on planned attacks, and see the blueprints of attackable points. Whether attacking a node or castle, players will be able to discern defenses, analyze possible weak points and gain tactical advantages before the battle begins.[18]

  • Battle maps might not fit into lower level or smaller sized taverns.
  • Battle maps are not currently on the official roadmap for launch.[19]

Usage

Battle maps offer an interactive command map instead of the standard 世界地圖. The system would be accessed through 市政廳 or battle planning center. Battle maps work similar to a Risk board, with the node siege map laid out with moveable pieces that would represent defenses. Moving pieces would create buff zones that would give active siege players access to special items or perks. The map does not show the currently active battle: pieces will have to be moved before the battle commences. The idea is to make sieges more strategic and avoid simple zerg tactics.[19]

Node politics

There won't be a civil war mechanic within nodes but there will be scope for internal political conflicts; such as undermining the current leadership and disrupting trade.[20]

We want consequences to matter and if that person got elected then you need to work within the means of the mechanics to get them unelected.[21]Steven Sharif

美術圖

- None -

其他

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