Alpha-2
Alpha 2 測試目標是推出幾乎所有核心系統,玩家到時候將可以開始看到更完善的系統。[1] – Steven Sharif
Alpha-2 將為不關機 Alpha 測試。[2][3] 預計屇時將推出所有核心遊戲系統,包括:
第一次 Alpha 測試中,介面、教學系統、以及大部分任務都是暫時性的,較正式的版本於第二次 Alpha 測試時才會推出。[12] – Steven Sharif
擁有 Alpha-1 或 Alpha-2 測試資格的玩家將有機會被邀請參與 Alpha-2 測試前的抽樣測試。[1]
Alpha-2 is known as the persistent alpha.[2][3] Persistent means that the Alpha-2 servers will be kept up all day and night until launch.[13][2]
- There will be character and testing wipes.[13][15][2]
- Alpha-2 servers will become the public test servers (PTS) post-launch that are used to test patches and updates.[17][15][2]
- Alpha-2 will remain even post launch as our public test server.[17] – Steven Sharif
- The ultimate goal for A2 is to be persistent and the PTS, but before we get that far there's gonna be some wipes I would expect.[15] – Steven Sharif
Alpha-2 availability
Phase | Release | Estimated/Actual date |
---|---|---|
Alpha | Alpha-2 (不關機 alpha 測試)[2][3] | 尚未公布[18] |
Tulnar race
The Tulnar race is expected to be in place for Alpha-2.[4]
實裝日期
Naval content will be introduced into Alpha-2 as an update.[22][23][24]
- Naval will be an Alpha-2 in the sense that at after we launch Alpha-2, at some point in Alpha-2, naval will be implemented as an update; and that naval will be the ability to acquire components, construct those components, acquire recipes, construct certain types of ships, navigate those ships on the water, and engage in certain ship-to-ship interactions and ship-to-player interactions and ship-to-content interactions. Now, it won't be the aspect of that, meaning all ships won't be present: all types of those ships, all attachments of those ships. And it will be maybe a little bit janky to start because it's going to be an alpha version of it. But the intent there is to provide the loop where players get to go and interact with content in the ocean. That won't be at the start of Alpha-2, but it will be in Alpha-2.[22] – Steven Sharif
- Naval warfare.[24]
- Naval raid bosses.[23]
- Three ship classes will be present in Alpha-2.[24][5]
紋章、標誌、符號設計器
官方正考慮加入玩家自製圖像的匯入功能。[28] 此前未曾有這樣的考慮。[29]
I know previously we had spoken about not allowing custom user images in the game, however I think we're leaning more now in the direction of allowing for custom user images. Absolutely well what it will be is the fact that we're a subscription game and if you want to jeopardize your account by doing the wrong thing with regards to custom users [images] then by all means you may do so and we'll have stringent practices in place to prevent that from actually being an issue.[28] – Steven Sharif
With regards to this UCC question, I think when you have an active an active GM team that you are you have directed to care take the product you're going to mitigate a lot of that functionality you don't want to see out of this custom image system. People who look to let's say meme the system are going to be met with the type of enforcement that they don't want to have on their account; and being a subscription-based product and being a risk versus reward and maybe a more old-school approach to character development and progression I think they're gonna take a significant risk in doing things that we don't want them to do, which will result in the jeopardy of their account. So I think that is not going to deter a hundred percent of things- I don't think you ever can deter a hundred percent of things unless we go away from custom images- but I think that we can achieve some parity of essentially enforcement versus infraction ratio that's going to be liveable for everybody.[30] – Steven Sharif
玩家將可以透過遊戲內的介面設計紋章、標誌、以及符號。[29][31][10]
紋章設計功能暫時計劃於第二次 Alpha 測試中推出。[10]
Alpha-2 NDA
Alpha-1, Alpha-2, Beta-1, Beta-2 releases are not covered by 保密協議 (non-disclosure agreement).[33]
- Alpha-2 testing prior to the full release of Alpha-2 will be under NDA.[34]
- Alpha-1 testing prior to the full release of Alpha-1 was covered by NDA.[35][36]
- The developers will not necessarily announce when NDA testing starts.[37]
- We may not always announce when the NDA testing is, because we're not definitive how that testing is going to influence the future testing schedule; and we don't want to set the wrong expectation from a broader audience perspective on what they should be expecting with regards to testing.[37] – Steven Sharif
優先測試
- Alpha-0 測試只有透過抽籤邀請取得資格的親友參與。[39][40]
- Alpha-1、Alpha-2、Beta-1 及 Beta-2 測試資格曾在 Kickstarter 募資和夏季眾籌活動中開放購買。[38]
- Alpha-1 測試資格曾包含在 Intrepid 預購包,目前可以透過購買時裝商城中的Adventurer 預購包取得。[41]
- Alpha-2 和 Beta-2 測試資格曾在 PAX West 2017 開放購買。[42][43]
- Alpha-1、Alpha-2、Beta-1 及 Beta-2 測試資格目前可以透過購買時裝商城中的預購包取得。[44]
預購禮包
- Wayfarer 預購禮包 (過往版本)。
- Expeditionary 預購禮包 (過往版本)。
- Voyager 預購禮包 (過往版本)。
- Voyager plus 預購禮包 (過往版本)。
- Adventurer 預購禮包 (過往版本)。
時裝給希望提早支持我們的玩家購買。 我認為喜歡收藏的玩家會重視限定的物品。MMO 玩家知道購買的時裝是稀有且不是每個人都能擁有的時候,才會有滿足感。另外,這些時裝也會有所變更,以不同顏色或質地應用於世界各地的 NPC,令推出時裝的同時,配合我們的開發進度。這些禮包好的地方是沒有「Pay to Win」元素,而遊戲也沒有售價,所以基本上你不需要為了在遊戲推出時獲取優勢而購買禮包。遊戲內也會有同樣甚至主觀上更漂亮的時裝供玩家獲取。[46] – Steven Sharif
參加人數
- Alpha-0 had over 2,500 participants.[47]
- Alpha-1 testing had approximately 9,600 participants as of August, 2018.[48][49] There were slightly over 13k participants as of May 31, 2021.[48] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[48]
- Alpha and Beta participation is expected to grow with the sale of pre-order packs.[50]
- Alpha-2 is expected to have over 100,000 participants.[51][52]
刪檔
Alpha and Beta servers will be wiped prior to launch.[16]
As a general rule, if the testing phase contains the word Alpha, it is safe to assume there will likely be wipes.[15] – Steven Sharif
里程碑
December 2015 | First team members were hired.[55] |
---|---|
February 2016 | Ashes of Creation design documentation and prototyping.[56][55] |
December 10, 2016 | Official website was launched and project announced.[55] |
January 18, 2017 | Official discord was launched.[57] |
May 2, 2017 | Kickstarter crowdfunding campaign launched with $750,000 funding goal.[58] |
June 3, 2017 | Kickstarter crowdfunding campaign completed with 19,576 backers raising $3,271,809.[59] |
June 2017 | Game production began with a team size of 15-20.[56] |
June 21, 2017 | 夏季众筹 campaign launched.[60] |
July 22, 2017 | Summer crowdfunding campaign completed with 2,485 backers.[61] |
September 1, 2017 | PAX West 2017.[62][63] |
November 4, 2017 | Raised $16,500 for Extra Life children's hospitals.[64] |
December 15, 2017 | Alpha-0 released on schedule.[65] |
March 19-23, 2018 | Game Developers Conference (GDC) 2018.[66] |
April 5, 2018 | PAX East 2018.[67] |
August 15, 2018 | Last day for purchases of Alpha-1 through Intrepid pre-order packs.[68] |
August 20, 2018 | At Gamescom with My.com.[69] |
August 27, 2018 | 100 developers working on Ashes of Creation.[70] |
September 1, 2018 | PAX West 2018 panel.[71] |
October 19, 2018 | Ashes of Creation Apocalypse battle royale (previously called Alpha-1 phase 1 battlegrounds).[72] |
November 4, 2018 | Raised $20,518 for Rady Children's hospital with Extra Life.[73] |
April 15, 2019 | 60 developers working on Ashes of Creation at San Diego offices (following disengagement with Malaysian art team).[74] |
November 3, 2019 | Raised $20,901 for Rady Children's hospital with Extra Life.[75] |
August 21, 2020 | Announced a mutual parting of ways with publisher My.games.[76] |
October 17, 2020 | Almost 3,000,000 registered accounts for Ashes of Creation.[77] |
October 17, 2020 | ~87 developers working on Ashes of Creation.[78] |
November 8, 2020 | Raised $88,546 for Rady Children's hospital with Extra Life.[79] |
February 26, 2021 | Official ashesofcreation.com website redesign.[80] |
May 5, 2021 | Alpha-1 sales resumed with the announcement of the Adventurer 預購禮包.[81] |
May 17, 2021 | Verbal NDA was lifted from Alpha-1 testing.[82] |
July 9, 2021 | Alpha-1 no-保密協議 preview weekend began on schedule.[83] |
July 11, 2021 | Alpha-1 no-保密協議 preview weekend completed on schedule.[84] |
July 14, 2021 | Alpha-1 no-保密協議 month long test began on schedule.[85][86] |
August 15, 2021 | Alpha-1 no-保密協議 month long test completed on schedule.[87] |
November 7, 2021 | Raised $34,485 for Rady Children's hospital with Extra Life.[88] |
December 23, 2021 | Announced that Ashes of Creation is moving to Unreal Engine 5.[89][90] |
January 14, 2022 | Over 120 people working on Ashes of Creation.[91] |
November 5, 2022 | Raised $77,939 for Rady Children's hospital with Extra Life.[92] |
August 31, 2023 | Over 150 people working on Ashes of Creation.[93] |
November 5, 2023 | Raised $76,964 for Rady Children's hospital with Extra Life.[94] |
December 19, 2023 | Over 170 people working full-time on Ashes of Creation.[95][96] |
March 1, 2024 | 188 employees working on Ashes of Creation.[97] |
成就
- Kickstarter资助最多的MMORPG.[98]
- Kickstarter的第7位最多资金的视频游戏.[99]
- 最值得期待的MMO – MMORPG.com的2017年最佳奖项.[100]
- MMORPG.com的2017年最佳奖项 – MMOs World.[101]
- Gamescom 2018: 最佳独立游戏.[102]
- Gamescom 2018: 最佳在线游戏.[102]
- 2020年最佳独立MMO – massivelyop.com reader's poll.[103]
- 2021年及以后最值得期待的MMO – massivelyop.com读者投票.[104]
其他
引用
- ↑ 1.0 1.1 直播, 2021-07-30 (42:11).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 直播, 2018-01-18 (25:22).
- ↑ 3.0 3.1 3.2
- ↑ 4.0 4.1 直播, 2018-04-8 (AM) (2:17).
- ↑ 5.0 5.1 直播, 2018-09-27 (54:02).
- ↑ 訪談, 2021-02-07 (35:30).
- ↑ 訪談, 2018-10-20 (0:00).
- ↑ 訪談, 2018-10-20 (12:38).
- ↑ 直播, 2020-03-28 (1:41:11).
- ↑ 10.0 10.1 10.2 直播, 2018-10-31 (47:44).
- ↑
- ↑ Blog: Creative Director's Letter, October 16 2020
- ↑ 13.0 13.1 13.2 直播, 2023-04-07 (28:08).
- ↑ 直播, 2022-07-29 (1:08:49).
- ↑ 15.0 15.1 15.2 15.3 15.4
- ↑ 16.0 16.1
- ↑ 17.0 17.1 直播, 2022-07-29 (1:10:05).
- ↑
- ↑ 直播, 2022-07-29 (59:00).
- ↑ 訪談, 2023-07-09 (1:06:53).
- ↑ 直播, 2020-09-30 (41:13).
- ↑ 22.0 22.1 訪談, 2023-07-09 (1:28:32).
- ↑ 23.0 23.1 直播, 2022-03-31 (1:10:43).
- ↑ 24.0 24.1 24.2 24.3 Podcast, 2021-09-29 (59:29).
- ↑ 25.0 25.1 訪談, 2023-07-09 (1:17:48).
- ↑ 直播, 2020-11-30 (24:51).
- ↑ Blog: 10 facts about castle sieges in the MMORPG.
- ↑ 28.0 28.1 直播, 2019-07-26 (1:05:28).
- ↑ 29.0 29.1 29.2 29.3 29.4 29.5 直播, 2017-05-17 (55:40).
- ↑ 30.0 30.1 訪談, 2020-07-08 (48:30).
- ↑ 31.0 31.1
- ↑ 32.0 32.1 32.2 訪談, 2018-10-20 (3:35:54).
- ↑ 直播, 2018-01-18 (49:26).
- ↑ 直播, 2023-09-29 (55:34).
- ↑ 直播, 2020-05-29 (31:37).
- ↑
- ↑ 37.0 37.1 訪談, 2023-07-09 (26:35).
- ↑ 38.0 38.1 Kickstarter packages.
- ↑ MMOGAMES Interview, 2017-09-8.
- ↑
- ↑ Intrepid pre-order pack.
- ↑ PAX West 2017 Alpha package.
- ↑ PAX West 2017 Beta package.
- ↑ 44.0 44.1 Ashes of Creation cosmetic store.
- ↑ 45.0 45.1 Ashes of Creation Store: August cosmetics.
- ↑
- ↑ 訪談, 2018-08-24 (12:18).
- ↑ 48.0 48.1 48.2
- ↑ 直播, 2018-08-17 (24:07).
- ↑ 50.0 50.1 50.2 直播, 2017-11-17 (28:50).
- ↑
- ↑ 直播, 2023-01-27 (11:05).
- ↑ Alpha one test schedule, Mar 12, 2021.
- ↑ 直播, 2020-11-30 (7:27).
- ↑ 55.0 55.1 55.2 MASSIVELY OP interview: Ashes of Creation on a new way to MMO.
- ↑ 56.0 56.1
- ↑
- ↑ Ashes of Creation Kickstarter campaign
- ↑ Ashes of Creation Kickstarter.
- ↑
- ↑
- ↑ PAX West 2017 Schedule.
- ↑ PAX West 2017 Map.
- ↑ Intrepid Studios Dev Team.
- ↑ 直播, 2018-01-18 (2:48).
- ↑
- ↑
- ↑
- ↑ Ashes of Creation Gamescom 2018 Interview: Responding to Criticism.
- ↑
- ↑ Intrepid Studios Extra Life 2018 (@MediaAoC).
- ↑ 訪談, 2019-04-15 (5:09).
- ↑
- ↑ Blog: New Adventure Awaits.
- ↑ 訪談, 2020-10-17 (18:36).
- ↑ 訪談, 2020-10-17 (56:55).
- ↑
- ↑ 直播, 2021-02-26 (9:51).
- ↑ Ashes of Creation Store: May cosmetics.
- ↑
- ↑ Ashes of Creation Twitter - Alpha-1 Preview Weekend Begins
- ↑
- ↑
- ↑ Guide to Alpha One.
- ↑
- ↑
- ↑ 影片, 2021-12-23 (0:00).
- ↑ 直播, 2021-12-23 (19:59).
- ↑ 訪談, 2022-01-14 (9:11).
- ↑
- ↑ 直播, 2023-08-31 (2:16:45).
- ↑
- ↑ Steven Sharif Christmas message, 2023.
- ↑ 直播, 2023-12-19 (1:32:23).
- ↑
- ↑
- ↑
- ↑ MMORPG.com's Best of 2017 Awards.
- ↑ Most Anticipated MMORPGs For 2018.
- ↑ 102.0 102.1 DualShockers’ Gamescom 2018 Awards
- ↑ MassivelyOP 2020 awards reader's poll.
- ↑ MassivelyOP reader's poll.