- Characters are able to utilize their abilities while in the water.
- Stamina does not limit swimming, however breath does.
- Players that drown will respawn on shore.
- Aquatic mounts are faster in water and slower on land.
- Aquatic mounts will be able to fully traverse naval areas and water areas.
- Mounts will have skills that relate to fishing in some way shape or form, least the water mounts. Whether that be getting out to a particular area, whether it be like some type of fish finding or chumming the area. There could even be benefits while fishing in the water while mounted, like, you're on the back of your turtle out there just sitting in the water casting your rod, or your line. – Steven Sharif
- There won't be nodes underwater or in the water.
- These nodes will have specific water oriented influences and abilities, services, questlines, that relate to the seas.
- Coastal nodes change the spawn tables of the nearby water content and can also trigger specific events.
- Harbors in coastal nodes will have quest lines that relate to the ocean and nearby islands.
- It may be possible to siege a coastal city by sea.
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