威脅評估

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玩家名條上將會有一個增益效果,顯示目前穿着中的裝備套裝。其他玩家將能透過選擇/瞄準目標來觀察此增益效果。[1][2][3]

When you see a player approaching you and they're wearing a transmog you don't know if that person is a high damage mitigation against physical damage or against magical damage and essentially the way we overcome that is through you being able to target a player at a distance and they will have a buff that's present on them that you will see, which indicates that essentially the piece set that they are wearing. It is important for players to be able to ascertain from a threat assessment standpoint what they're going up against if they're actively checking that and that will be available.[3]Steven Sharif

Being by default able to see a person's "gear score" / equipment list... may cause unwelcome behavior.[5]

生命力

生命力Ashes of Creation 的一項數值[6][7]

With regards to seeing another player's health: As you know their name plate will deteriorate or give you an indication of like hey they've taken damage they're significantly injured, but you're not going to get a percentage. You're not gonna get an exact bar value, unless you're in their party or in their raid.[7]Steven Sharif

Nameplate

角色名條 會顯示在角色頭上。[10]

  • 名條會顯示角色的名字,也可以選擇同時顯示姓氏。[10]
  • 公會名稱會顯示在角色名稱旁。[11]
  • 角色名條會逐漸消褪,顯示已受傷害量。[6][7][9]
  • 名條上會有標記,顯示角色職業[1]
  • 將鼠標懸停在名條上會顯示不同資訊,例如等級、職業名稱及原型組合。[1]
  • 名條上會有增益標記,顯示角色裝備品質和種類。[1][2][3]

召喚師的召喚獸種類會顯示在其名條上,而且不可以被玩家更改。[12]

Gear sets

2nd Sword Division non-cosmetic gear set 3D renders. 3D model by Keith Kovach.[13]

Not all armor sets will be the cookie cutter set. They will have the influences from the crafter available in it, if it's a crafted set.[14]Steven Sharif

Equipping the Titanbark gear set in Alpha-2.[15]

We're going relatively traditional in the gear access points by being driven by level tier that players will have access to. So as you advance in your adventuring class you will begin to unlock the ability to equip gear of a higher level.[16]Steven Sharif

Gear sets (also known as tier sets) are a part of Ashes of Creation.[17][16][18]

Q: How often will armor be part of an entire armor set with other cosmetically matching pieces versus unique armor pieces that don't match or go along with anything else in the game?
A: There is a balance of both set pieces and non-set pieces and usually you're going to see at higher grades within a tier are going to be more predominantly set driven; and the lower interstitial power levels of the gear for that tier are the potentially bespoke pieces; and obviously those pieces are catered around a number of different interactions, such as ones you get from quests, ones that you get from drops, ones that you can craft, ones that you get from legendary bosses, ones that you get from guild-oriented tasks, or in-game favor and unique currencies. So there's different types of acquisition models and each of them has a spattering of either bespoke pieces or set-oriented pieces; and there are even varying levels of set pieces as well. So you might have a full eight piece set, or a three-piece set, or a five piece set, depending on where it lives within the tier.[17]Steven Sharif
  • Players gain bonuses depending on the number and tier of pieces they have equipped.[17][16][18]
    • An overarching set effect is granted to wearers of exclusively one "type" of armor, for example: all cloth, or all plate.[19]
    • There may be set bonuses that members of certain communities will obtain based on gear set type.[17][18]
    • Set bonuses will not provide new abilities, but certain higher-end weapons and armor will have active abilities, but the intention is that these abilities will not radically redefine the way an archetype is played.[20]
info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
  • Certain set bonuses may trade off core gear stats.[26]
  • There are passive abilities that can be chosen to become more adept with certain set types.[18]
  • There will be viable non-set builds.[26]

其他

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