Template:Alpha-1/de

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Alpha-1 early preview.[1]

This is a true development alpha. This is not a marketing alpha; and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress; and it is a double-edged sword. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process; and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback; and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past.[2]Steven Sharif

Die Alpha-1 ist in Test-Release des Ashes of Creation MMORPGs.[5] Die Alpha 1 wird folgendes testen:


  • 角色
    • Fortschritt bis Level 15.[8][9]
      The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[8]Steven Sharif
    • 角色創建 (rudimentär).[10][11][12][13]



  • 種族
    • 4 spielbare 種族: Kaelar, Vaelune, Dünir, Empyrean.[18][11]
      A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[19]


The weapon attack is an important component of the combat system, so we want to make sure that as we're doing this combat revamp that we are essentially taking into consideration player feedback and sentiment about how they want a reactive and more mobile weapon attack system.[20]Steven Sharif









info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
  • 影片, 2020-03-23 (0:01).
  • 直播, 2020-10-30 (15:35).
  • steven-a1-testing-leaks.png
  • 直播, 2020-03-28 (54:48).
  • 影片, 2018-04-05 (1:01:40).
  • 訪談, 2022-01-14 (3:50).
  • steven-alpha-1-map.png
  • 8.0 8.1 直播, 2021-05-28 (1:13:05).
  • 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 直播, 2021-04-30 (41:18).
  • steven-launcher-leak.png
  • 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 Newsletter, 2018-08-7
  • 直播, 2019-07-26 (1:10:44).
  • 13.0 13.1 直播, 2018-09-01 (1:02:99).
  • 14.0 14.1 訪談, 2020-10-17 (53:50).
  • 15.0 15.1 steven-ranger.png
  • 直播, 2020-03-28 (1:41:11).
  • 訪談, 2018-10-20 (12:38).
  • 訪談, 2021-06-13 (31:24).
  • 直播, 2021-05-28 (1:48:14).
  • 20.0 20.1 直播, 2021-05-28 (1:14:50).
  • steven-combat-revamp-update.png
  • 影片, 2021-02-26 (6:17).
  • 23.0 23.1 23.2 直播, 2021-03-26 (44:30).
  • 24.0 24.1 直播, 2020-11-30 (37:16).
  • alpha-1-nodes.png
  • alpha-1-zoi.png
  • 27.0 27.1 27.2 直播, 2021-03-26 (43:55).
  • 訪談, 2018-08-08 (19:02).
  • 29.0 29.1 29.2 直播, 2021-03-26 (42:28).
  • 30.0 30.1 30.2 訪談, 2021-02-07 (35:30).
  • Podcast, 2018-05-11 (59:25).
  • 直播, 2020-01-30 (35:12).
  • 33.0 33.1 33.2 直播, 2021-03-26 (39:08).
  • 34.0 34.1 Blog: Creative Director's Letter, October 16 2020
  • 35.0 35.1 35.2 影片, 2021-04-30 (13:02).
  • 36.0 36.1 steven-siege-zone.png
  • Blog: Creative Director's Letter, April 14 2021
  • 直播, 2020-10-30 (20:40).
  • 直播, 2020-08-28 (1:29:17).
  • 40.0 40.1 直播, 2020-11-30 (24:51).
  • steven-naval.png
  • 直播, 2021-06-25 (29:09).
  • 訪談, 2018-08-08 (18:55).