PvP 賽季

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Performance in various PvP systems (such as 商隊, 競技場, 公會戰) is measured over the course of 6 month PvP 賽季. At the end of each season, a player's cumulative score may unlock various rewards.[1][2]

競技場排行榜

The arena ladder system records a player's progress within PvP 賽季 based on their arena win/loss ratios.[1][5]

  • Titles can be received from arena play.[6]
  • Other rewards will be revealed at a later time.[7]
  • Arena points that can be used to buy gear is not currently in the design.[6]

公會排行榜

An inter-guild ladder will rank guilds based on their performance within competitive activities:[8][9]

When the guild participates in guild wars or they participate in sieges, you'll be able to climb the ranks of your inter-guild ladder as well so you get bragging rights amongst your friends.[9]Steven Sharif

裝備強化獎勵

Gear enhancements are possible both during and after an item is crafted.[10][11]

There is a combination of systems that take an item to its max potential. Players will need to contribute in a certain number of these systems to reach max. Some of the systems are an either/or situation.[10]Kory Rice
The contribution of materials to crafting an item results in advancing the rarity of that item. Now, that doesn't exclude players who don't have the legendary or the higher quality contributed resources from progressing their common item up the rarity tree through enchantments such as scroll enchanting or through tempering the gear. Both of those can affect the quality and the rarity of the gear that you produce, but by contributing the resources during the crafting process you are getting a head start with the higher quality item and now are less dependent on those other avenues to achieve that, which might be again a different vertical space of progression that you don't have as good of access to.[11]Steven Sharif
info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。

指標

Ashes of Creation gathers tracking data to facilitate achievements, titles and other accolades on a server.[20]

Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[20]Steven Sharif

其他

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