Kings and Queens

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Leaders of guilds that occupy guild castles are referred to as Kings and Queens.[2]

King or Queen's crown.[4]

Granted to those who own a guild castle, this prestigious Kaelar crown is one of a few that designate royalty in the world of Verra.[4]

Guild leadership tools

The developers are considering a number of leadership tools for guilds:[5][6][7]

The idea behind guild permissions for freeholds, is that within guilds there will be micro-structures of battallions etc. If we end up allowing guild permissions for freeholds it will likely only apply to the other members within the guild's micro-structure.[10]Steven Sharif
For me personally, being a guild leader of a very large guild in the past, these types of administrative functions are life savers for guild leaders... Guild leaders are a very important part of the community for MMORPGs in general and the reason for that is- think of it like a queen on the board- "I bring order to chaos". To a degree, guild leaders are that order to the chaos. They help organize- they do so through lieutenants- they delegate responsibilities. There are good leaders, there are bad leaders, but essentially it's a highly social environment and if you can find a good guild and that guild is augmented with complimentary services from the company, from the game itself, it just makes that life easier and allows them to execute better. So in my opinion that is an important aspect.[8]Steven Sharif

公会城堡

Guild castle Alpha-1 early preview.[13]

With five Castles in the world, and each having been owned by different civilizations from the far-flung past of Verra, you can expect that each Castle has its own character. Different terrains and different layouts will result in each Castle having its own advantages and disadvantages. Just because you have managed to take one Castle will not mean that your strategies will pan out in the next. Commanders will have to take into consideration the lay of the land, time of day, weather, and even seasons into account when forming their battle plans.[14]

Sword 01 - with logos.png

Five guild castles exist in Ashes of Creation.[15][14][16]

While the hard structural environment is static and not able to be- you're not building a castle if you own a castle, you're inheriting a historic ruined castle that is representative of the past because it has some tie-in to specific types of powers that we haven't gotten into from a lore perspective yet but we haven't expressed to the community. That's something that we're going to leave for the community to find out when they play. But when you place mercenaries and you place those blockades and you place those traps, that affects the level design of the castle according to the strategy you might use to defend it.[15]Steven Sharif
These Castles are occupied when players arrive on Verra, and their current inhabitants will have to be removed before any player can claim them. Castles will be dangerous and high-level raid zones until they can be cleared, and the first group of players to do so will gain the Castle as their reward.[14]

Benefits of guild castles

Guild castle concept art.[14]

It's a reciprocal relationship between the castle and its nodes essentially. There are benefits granted to citizens of the castle; and the longer that the castle remains in the hands of its incumbent guild, the stronger the benefits become overall. But at the same time that represents a greater incentive to attack the castle because the rewards will get greater over time also.[13]Steven Sharif

公会城堡 provide benefits and trophies for guilds that capture and control them.[13][30]

  • These benefits increase the longer a guild holds its castle.[13]

There are levers and dials that are present to both the owners of Castles as well as the elected officials of Nodes that during their administration they have the ability to impact and influence the region around them.[31]Steven Sharif

Guild castles exert a King or Queen's presence over nodes within their region.[13][31][32]

Royal mounts

飛行坐騎是第三階級[34]坐騎,可以通過成為大都市據點領主公會城堡國王和王后獲得。亦可以透過擊殺傳說級世界王後掉落的蛋後孵化所得。[35][36]

  • 如果是通過世界王掉落而得到,坐騎將會有15-30天的生命期限(包括上線和下線時間),[35] 期限過後坐騎就會消失。[36][37]
  • 每個伺服同時只可能存在10-20隻飛行坐騎,這取決於傳說級世界王的重生時間。[38][41]

Generally flying is not something that we're going to be doing in this game and there's a lot of reasons for that: Some of it is economic, some of it is ... you create this really great looking world and we don't want you flying over all the time.[2]Jeffrey Bard

At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities.[38]Steven Sharif

遊戲內會有不同種類的飛行坐騎[36]

Dragons are a class of these royal mounts. You can get different types of royal mounts. They don't have to be dragons. They could be some other type of legendary mythical creature... It will be an epic looking large-scale creature and people will notice you and it while you are approaching.[36]Steven Sharif

Undermounts

The guild leader of a castle can grant the use of flying undermounts (such as wyrmlings) to guild officers during a castle siege.[44][45][46][47]

  • These may only be granted if the castle nodes are successfully established prior to the siege.[47]
    • Node A grants 1 undermount, Node B grants 2 undermounts, and Node C grants 2 undermounts.[48]
  • This system is subject to change during testing.[48]

Little wyrmlings that you can grant to officers if you're a castle owner, and they can fly around too.[45]Steven Sharif

视觉效果

其他

引用

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  3. steven-kings-and-mayors.png
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  16. castle nodes.png
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  37. flying-mount-lifespan.png
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  41. flying-mount-total.png
  42. royal horses.png
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  46. wyrmlings1.png
  47. 47.0 47.1 wyrmlings2.png
  48. 48.0 48.1 wyrmlings3.png