Auction house
Auction houses enable players to list items at specific nodes.[3][4]
- Previously this was stated to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement.[5]
- Auction houses allow items and resources to be listed for sale at a specific node location.[3] – Steven Sharif
- A listing fee will be charged to list items in the auction house.[5]
- 附庸節點 of the auction house node will be able to view items that are listed on that auction house, regardless of node type of the vassal node.[5]
- Items listed are also visible in community boards (bulletin boards).[6]
- Integrated auction houses allow players to purchase items directly from remote auction houses.[6]
- Purchases of materials and gatherables will be automatically deposited within the listing node's local warehouse. Players will need to travel to that warehouse to retrieve them. Players wishing to move these items elsewhere will need to utilize the caravan system or other type of transportation.[7][5]
- Purchases of anything other than materials and gatherables will be mailed to the purchaser.[7]
- There may be a taxation difference between auction houses versus other player businesses.[5]
- On a regular cadence, a number of a node's freehold parcels become available to be bid for at auction.[8]
- Data relating to auction houses, such as price history, volumes, average prices, may be available to players via a mayor-constructed service building in their node.[9]
- That's probably how it's going to be surfaced... Your your mayor is going to have to build it for you.[9] – Jeffrey Bard
Auction house locations
Auction houses accompany unique node buildings in Economic nodes.[2]
- 市场 in 村莊 level economic nodes have auction houses that allow raw resources and crafting materials to be posted.[2]
- Exchanges in Town nodes have expanded auction houses that allow all goods/items to be posted.[2]
- Economic nodes that have reached the metropolis stage unlock the linked economy superpower.[2]
- Up to two economic metropolises may be linked in this manner.[11]
- 大都會 level economic nodes enable worldwide sale prices for auction houses across Verra.[2]
- Items listed in one linked economic node can be bid on from any other linked economic node.[2]
- Linked economies also connect an economic metropolis and its vassal economic nodes.[6][2]
Player businesses
玩家攤檔, personal shops, and auction houses enable buying from and selling to other players.[12]
- Player merchants will not be able to be placed on ships.[13]
玩家攤檔 | Personal shops | Auction houses | |
---|---|---|---|
Cost |
| ||
Location |
|
|
|
Player presence | N/A | ||
Storage |
| ||
Advertising |
|
| |
PvP |
|
N/A |
Personal shops
Certificates to place Personal shops (player-owned shops) may be purchased by citizens and non-citizens from Economic nodes.[6][16][17]
- These certificates allow the placement of a personal shop near the unique building in an economic node or on a freehold.[6][16][17]
- Once the economic node has reached metropolis stage, personal shops may be placed anywhere in the world.[6][17]
- When a character creates a personal shop, a billboard pops up above them with a custom advertisement message for items or services available on that character's person. Purchasers can interact directly with the character to purchase these items or services.[19]
A player shop is where you have a certificate to essentially create a shop with your character and a little billboard will pop up above you as you sit down for that shop and advertise a custom message that you want say that has to sell things and/or services that are on your person. So players can then come up to you and they can interact with you. So you reside yourself to that shop.[19] – Steven Sharif
玩家攤檔
玩家攤檔 (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[5], in 市场 (the constructible building available for placement by mayors of any
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 4) node or higher), or as business buildings on freehold plots.[28][18]
- All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[18] – Steven Sharif
Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[14]
- Player stalls are rentable by node citizens.[15]
- Player stalls may be utilized for a period of time based on the price paid to rent the stall.[14]
- Player stalls are linked to a player's warehouse.[20]
- Player stalls do not require the attendance of the character or for that character to be online.[15]
- Players are able to input required items for repair and also purchase required materials for that repair.[29]
- Player stalls may still operate during node siege declaration. This is subject to testing.[30]
- Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[16]
- 告示板 that list the items available in player stalls can be accessed from anywhere in the region.[21]
- These give the location of the stall so players can travel there and purchase the items.[21]
- Stall sales are also listed in auction houses.[12]
- This may no longer be accurate.[6]
告示板
Economic nodes
Economic nodes are focused on trade and merchants.[37]
If playing the game of supply and demand is something you enjoy, the Economic Node Type is one you’ll want to find citizenship in. Whether it’s trading goods across land and sea, hoarding the income you make, or purchasing whatever you fancy, Economic Nodes provide a plethora of ways for players in Ashes of Creation to grow their fortune, build their reputation, and attain rare goods or fame. During the Expedition stage of this Node, players will encounter merchants looking for the help of brave adventurers and curious artisans. If you choose to aid them, the once-small Expedition could grow into a sprawling Metropolis with rare items from lands afar![2]
經濟節點優勢
經濟節點發展成大都會時,將解鎖超能力: 經濟鏈結,能與其他擁有此超能力的經濟節點分享拍賣場的買賣情況。[2]
- 超能力最多可以鏈結兩個經濟大都會。[11]
- 經濟大都會鏈接後,玩家便有可能可以統一維拉各個拍賣場的買賣價格。[2]
- 透過鏈結經濟,玩家可以競標對方拍賣場的物品。[2]
- 經濟鏈結也可以用於將節點與其附庸經濟節點鏈接。[2]
Economic Nodes that have reached the Metropolis Stage unlock the Superpower “Linked Economy”. Any Economic Node with this Superpower unlocked shares Auction House listings with all the others, meaning that the items listed in one Linked Economy Node can be bid on from any other Linked Economy Node. Linked Economies also connect a Metropolis and any Vassal Economic Nodes belonging to that Metropolis.[2]
The Linked Economy Superpower has the potential to create a massive market that spans the world. This will allow players to attain and sell goods with ease, providing those who have access to these Economic Nodes a faster path to fortune in the lands of Ashes of Creation.[2]
專屬建築
Each node type has a unique service building associated with it that can be activated at
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) of node advancement.[39] The unique building plays a central role in the progress of civilization for a server.[2]
Escrow system
- An escrow system is planned to prevent griefing in the crafting system.[40]
- We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[40]
视觉效果
其他
引用
- ↑ 直播, 2020-03-28 (1:04:49).
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 Know Your Nodes: Economic Node Type.
- ↑ 3.0 3.1
- ↑ Unreal Engine Interview, 2017-05-23.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 直播, 2019-05-30 (1:26:16).
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 直播, 2020-07-31 (1:34:06).
- ↑ 7.0 7.1 7.2 7.3
- ↑ 直播, 2023-06-30 (1:13:53).
- ↑ 9.0 9.1 直播, 2021-03-26 (1:15:03).
- ↑ Ashes of Creation - The visuals.
- ↑ 11.0 11.1
- ↑ 12.0 12.1 12.2 12.3
- ↑
- ↑ 14.0 14.1 14.2 14.3 14.4 直播, 2017-05-10 (16:36).
- ↑ 15.0 15.1 15.2 15.3 15.4
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 直播, 2017-10-16 (59:39).
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5
- ↑ 18.0 18.1 18.2 訪談, 2020-07-08 (55:05).
- ↑ 19.0 19.1 19.2 19.3 19.4 直播, 2020-10-30 (1:03:52).
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 直播, 2020-10-30 (1:04:59).
- ↑ 21.0 21.1 21.2 21.3 21.4 直播, 2017-05-10 (35:16).
- ↑ 訪談, 2020-07-08 (57:46).
- ↑ 直播, 2020-04-30 (1:14:44).
- ↑
- ↑ Ashes of Creation Store: Confectioner’s Delight.
- ↑ 26.0 26.1 Ashes of Creation Instagram, 2020-08-19.
- ↑ 直播, 2020-05-29 (1:00:57).
- ↑ 直播, 2023-06-30 (25:05).
- ↑
- ↑ 直播, 2020-10-30 (1:06:09).
- ↑ 直播, 2017-05-19 (33:57).
- ↑ 32.0 32.1 直播, 2017-10-31 (28:58).
- ↑ 33.0 33.1 The mighty beard!
- ↑ 直播, 2017-05-12 (53:08).
- ↑ 直播, 2017-05-10 (16:37).
- ↑ 直播, 2017-10-31 (30:34).
- ↑ Blog - Know Your Nodes - The Basics.
- ↑ 直播, 2018-09-01 (36:28).
- ↑ 直播, 2023-08-31 (56:18).
- ↑ 40.0 40.1 直播, 2017-05-10 (32:22).