2020-07-18 Steven Sharif Interview - Summit1G and Shroud
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Ashes of Creation Steven Sharif Interview with Summit1G and Shroud, 18 July 2020. Read the transcript
Referenced by
- 無障礙設定
- Account management
- Accounts
- 成就
- 主動格擋
- 主動技能
- Adaptive content
- Adjacent nodes
- Aged Aelan Whiskey Barrel
- Alpha-0
- Ancient Aelan Wine Barrel
- Ancient Aelan Wine Flagons
- Ancient artifacts
- Animal husbandry
- Animal husbandry mounts
- Appearance slots
- Arcane magic
- Archetype resources
- 原型
- Archwizard
- 競技場排行榜
- 競技場
- 装甲
- Armor characteristics
- 護甲種類
- Artificial intelligence
- 匠人精通
- 匠人供應鏈
- Ashes of Creation
- 增強
- Axes
- Banking
- Basic attacks
- 最強裝備
- Black markets
- Bosses
- Bound currencies
- Bound items
- 賞金獵人地圖
- 賞金獵人
- Bow skill tree
- Breeding mechanics
- Buffs
- 商隊 PvP
- Caravan PvP incentives and risks
- 摧毀商隊
- Case of Dunir Tools
- Case of Everburn Scented Candles
- Case of Kaelar Wooden Soldiers
- 角色
- Cities
- 職業任務
- Class augments
- Class kits
- 職業成長
- Class weapons and armor
- 職業
- 由原型組成的職業
- Climate
- Cloth armor
- Clubs
- 戰鬥
- 戰鬥寵物
- Commodities
- Commodities vendors
- Corruption
- Definition:Corruption score
- Courage
- Crafted items
- 製造
- Crafting materials
- Currency
- Daggers
- Damage
- Damage types
- Death penalties
- Debuffs
- 可破壞的環境
- 龙
- Dual wielding
- Dungeon bosses
- 地下城
- 经济
- Elemental magic
- 元素技能
- Elemental status effects
- Elements
- Emberstorm Dragon
- Encampment
- Enchanting
- Enchantments
- Encounters
- 环境
- Epic items
- 電競
- Expedition
- Experience debt
- 陣營
- Foliage
- Full loot
- 遊戲平衡
- Game design
- 遊戲難度
- Gatherable resources
- 採集
- 裝備
- 裝備外觀
- Gear binding
- Gear enhancements
- Gear loadouts
- Gear proficiency
- Gear progression
- Gear sets
- Gear slots
- Genetic traits
- Genetics
- Glint
- Gold
- Greatsword skill tree
- 集团动态
- Gryphons
- Guild benefits
- Guild leaders
- Guild leadership tools
- Guild members
- 公會發展
- Guild size
- 公會戰
- 行会
- Hammers
- Hardy Rations Shipment
- Healing
- Highwayman system
- Hunting
- 狩獵場
- Hunting lodges
- In game chat
- Ingots
- 靈感
- Item deconstruction
- Item durability
- Item rarities
- Item repair
- Item sinks
- Kings and Queens
- Ladder system
- Lances
- 排行榜
- Legendary
- 傳說物品
- 水准
- Lightly Seasoned Meat
- Loot
- Loot tagging
- 拾取模式
- Maces
- 法師
- Mage augments
- 法師職業
- Magician
- 市场
- Medium armor
- Meta
- Metalworking
- Metalworking stations
- 指標
- 大都會
- Mobs
- Mount abilities
- 坐騎
- Nighthunter Gryphon
- Nightspell
- 節點發展
- 節點優勢
- Node building destruction
- 摧毀節點
- Node footprint
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- 節點戰
- Node simulation
- 節點階段
- 節點種類
- 節點
- Ochre Legion Dragon
- One-handed weapons
- Open-world PvP
- 開放世界戰場
- Oracle
- Packs of Fresh Produce
- Passive skills
- 贊助公會
- 遊戲效能
- Personal caravans
- Pets
- Plate armor
- Player commodities
- 玩家腐化
- 角色死亡
- 玩家標記
- 人物動作
- Player to player trading
- Playstyles
- Polearms
- 主要技能
- Procedural generation
- 加工
- 成長
- PvP
- PvP background
- PvP 賽季
- PvX
- 任務
- 隨機性
- Raid bosses
- 大型副本
- Rare items
- 聖物
- 聖物之泉
- 移除腐化
- Resistances
- Resource locations
- Resource quality
- Resource types
- 資源
- 復活背景故事
- Respawn points
- Respeccing
- Resurrection methods
- 维拉
- 角色定位
- Royal mount limitations
- Royal mounts
- 安全區域
- Salt Cured Meat
- Schools of augmentation
- Schools of magic
- Scion
- Seasonal cycles
- Seasonal events
- Seasonal variations
- Seasons
- Server merges
- 伺服器人口
- 伺服器轉移
- 伺服器
- Skill and stat dampening
- 技能點
- Skill types
- Skill upgrades
- 技能
- Spears
- Spellmancer
- Spellshield
- Spellsword
- Stables
- 數值增長
- 數值
- Status effects
- Staves
- Stolen commodities
- Stolen glint
- Switching archetypes
- Synergies
- 酒館聊天
- Teleportation magic
- The Essence
- Theft
- 威脅評估
- Towns
- Trading goods
- Treasures
- 戰利品公園
- 大招
- Uncommon items
- Undermounts
- 專屬建築
- 遊戲介面
- 介面指令
- 附庸節點
- Villages
- 語音聊天
- Weapon classes
- 武器使用連擊系統
- 武器成長
- Weapon skills
- #REDIRECT [[MediaWiki:Switching gear/zh]]
- 武器
- 曠野
- World
- 世界頭目
- 世界管理員
- World size
- Wyrmling Mount
- 影響區域
- 區域與發展