页面“Group dynamics”与“Arenas”之间的差异

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Group dynamics aim to bring players together.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
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{{Arenas}}
 
 
Ashes of Creation is still very much in-development. These systems could change through playtesting and player feedback.<ref name="group"/>
 
  
 
== Group sizes ==
 
== Group sizes ==
  
* The party size is eight (8) players for a single group.<ref name="group"/>
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[[Arenas]] will have 1 man, 3 man, 5 man and possibly 20 man [[wikipedia:Deathmatch|Free-For-All (Deathmatch)]] group sizes.<ref>[[File:partysize.png|350px]]</ref>
* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possibly 20 man [[wikipedia:Deathmatch|Free-For-All (Deathmatch)]] group sizes.<ref>[[File:partysize.png]]</ref>
 
 
 
== Looting rules ==
 
 
 
[[Ashes of Creation]] intends to use traditional loot rules, selected by the party leader.<ref name="group"/>
 
 
 
=== Lootmaster ===
 
 
 
A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.<ref>[http://wowwiki.wikia.com/wiki/Master_looter WoW Wiki - Master looter.]</ref>
 
 
 
=== Round-robin ===
 
 
 
With round-robin looting, party members take turns looting.<ref>[http://wowwiki.wikia.com/wiki/Loot#Looting_While_In_A_Party WoW Wiki - Looting while in a party.]</ref>
 
 
 
=== Need before greed ===
 
 
 
This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.
 
 
 
=== Bidding system ===
 
 
[[Intrepid Studios|Intrepid]] are investigating a potential bidding system, which allows players to bid on [[Category:Items|items]] instead of rolling for them.<ref name="group"/>
 
 
 
* The highest bidder wins the item.
 
* The gold then goes into a pool that is split among the rest of the party members.
 
 
 
== Party Roles ==
 
 
 
There will be traditional Tank, DPS, and Support roles in [[Ashes of Creation]].<ref name="group"/>  
 
 
 
* Although traditional roles are present, players should not feel branded by their [[Archetypes|primary archetype]].
 
* [[Skill augments]] available through the [[Classes|class]] system allow characters to be personalized outside of their primary role.
 
* Players can also double down on their [[Archetypes|archetype]] choice to strengthen their primary role.
 
  
 
{{Notes}}
 
{{Notes}}
  
[[Category:Reactive world]]
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[[Category:Risk vs reward]]

2017年10月15日 (日) 19:56的版本

box warning orange.png此页面目前是草稿。

競技場 are instanced PvP scenarios and are not part of open world PvP.[2][3]

The arena system as we've spoken about before is going to have ladder systems where people can progress within certain seasons based on their win/loss ratios. The importance of arenas are obviously that players have an opportunity to participate [and] practice out certain builds from a PvP perspective and can compete with one another within the system.[2]Steven Sharif

Group sizes

競技場 will have 1 man, 3 man, 5 man and possibly 20 man Free-For-All (Deathmatch) group sizes.[12]

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