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“Stats”的版本间差异
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{{Elements}} | {{Elements}} | ||
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== PvX == | == PvX == |
2018年5月20日 (日) 02:16的版本
Alpha-0 stats and attributes.[1]
- Power.[1]
- Dexterity.[1]
- Constitution.[1]
- Willpower.[1]
- Wisdom.[1]
- Mentality.[1]
- Physical attack.[1]
- Magical attack.[1]
- Block percentage.[1][2]
- Critical hit.[2]
- Evasion.[2]
數值增長
- 數值 can be improved based on gear, tattoos, and other enhancements, such as socketed items.[3]
- Players will have significant agency over the allocation of their stat progression.[3]
- 裝備 has approximately a 40-50% influence on a players overall power in the game.[4]
- Artisan profession does not affect a player's stats.[5]
- Previously it was stated that race "seeds" a player's base stats, then the primary archetype grows the base stats.[6][7][8] Any contribution by the secondary archetype was later removed.[6]
Combat RNG
隨機性 elements pertain to combat relating to stats such as Critical hit, Evasion, Blocking chance.[9]
- RNG plays a role in both PvP or PvE.[10]
- Action combat is far less dependent on RNG.[10]
RNG is always going to play a role in Ashes of Creation whether that be in PvP or PvE, but one way to mitigate that is through the action system. The action system is going to be far less sort of dependent on those dice rolls and there'll be far more in your own hands. They won't ever completely eliminate that but it's a way for us to sort of reward skilled play versus sort of tactical strategies type play.[10] – Jeffrey Bard
Elements
There are elements (such as Air, Earth, Fire, Water, Electrical) in Ashes of Creation each with their own resistances.[11][12][12][13][14][15]
- Other elemental influences may include Darkness, Light and Planar.[15] The Air Strike ability has a nature based root.[16]
- The 法師 archetype offers four elemental schools as augments to a character's primary skills.[13]
- Elements may have more influence in certain seasons and weather conditions. For example, frost abilities may be stronger in winter and lightning might be stronger in the rain.[17] This affects both PvE and PvP.[18][19]
- There may be ley lines and strong magical places in the world that change or alter the way spells work.[20]
- We've discussed a little bit about how the seasons and biomes will react with different types of skills. Like if you have a fireball and it's summer it might be a little bit different. If it's winter and you have a frost ability it might be different.[19] – Steven Sharif
PvX
Ashes of Creation 是一款 PvX 遊戲。 PvP 和 PvE 的要素都會自然接觸得到,[22][23][24] 而玩家將不太可能「純玩」PvP 或 PvE。[24]
- 遊戲中 PvP 和 PvE 之間將存在平衡。[24]
- 所有數值都會影響玩家的 PvX 戰鬥能力。[25]
- 伺服器將不會以 PvE 和 PvP 區分,但有些伺服器將可能較著着重 PvP。[23][26]
- 裝備將不會以 PvE 和 PvP 區分。[27]
- 角色或將需要透過 PvE 才能成長。[24]
我們有很清晰的目標和理念,也明白不會得到所有人的歡心。然而 PvE 和 PvP 內容相輛相成,它們都是玩家投放時間成長發展的方向,也讓玩家重視隨之而來的得失,從而誘發玩家的感情,而這樣的元素正是由 PvP 帶來的。因此我們很清楚我們的目標就是:風險與回報的關係、以及追求成就的思維。不會每個人都是贏家,而這是沒問題的。[28] – Steven Sharif
其他
引用
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 直播, 2018-02-09 (7:31).
- ↑ 2.0 2.1 2.2 直播, 2017-05-30 (16:25).
- ↑ 3.0 3.1 直播, 2023-01-27 (1:27:42).
- ↑ 訪談, 2020-07-19 (53:59).
- ↑ 直播, 2017-07-18 (37:25).
- ↑ 6.0 6.1 直播, 2019-11-22 (1:4:56).
- ↑ 直播, 2017-07-18 (35:58).
- ↑ 直播, 2017-05-08 (43:30).
- ↑ 直播, 2017-05-30 (16:25).
- ↑ 10.0 10.1 10.2 直播, 2018-12-06 (48:52).
- ↑
- ↑ 12.0 12.1 直播, 2023-04-07 (1:11:14).
- ↑ 13.0 13.1 訪談, 2020-07-18 (1:05:04).
- ↑ 直播, 2017-05-24 (27:47).
- ↑ 15.0 15.1 直播, 2018-04-8 (PM) (26:19).
- ↑ 影片, 2022-09-30 (15:28).
- ↑ 直播, 2024-02-29 (55:34).
- ↑ 直播, 2020-09-30 (1:04:56).
- ↑ 19.0 19.1 直播, 2017-06-01 (20:23).
- ↑ 直播, 2020-06-26 (1:32:16).
- ↑ 影片, 2018-04-16 (1:32).
- ↑ 22.0 22.1 Podcast, 2021-04-11 (38:31).
- ↑ 23.0 23.1 直播, 2017-05-12 (24:52).
- ↑ 24.0 24.1 24.2 24.3 直播, 2017-05-05 (33:25).
- ↑
- ↑ MMORPG Interview, 2016-12-12.
- ↑ 直播, 2017-05-15 (14:05).
- ↑ 直播, 2017-06-01 (37:39).