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Quest givers
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- Quest giver NPCs in Ashes of Creation have subtle indicators rather than obvious question marks or exclamation marks. Quest givers are identified by a green shimmer on their nameplates.[2]
- Not every quest/quest-giver will originate from within a node.[3]
- Quest giver NPCs cannot be killed by players.[4][5]
- When there is an ability to kill a NPC, there should be a good reason for killing that NPC; and denying content to other players is not necessarily a good reason. So, the quest givers themselves are not killable.[4] – Steven Sharif
List of quest givers
List of quest rewards
Quest rewards are intended to be commensurate with the difficulty of the quest.[7]
- Scarcity is obviously what can drive the excitement or the dopamine response when that success is had. If something is easily attained then the importance of attaining it is obviously diminished... There will be very rare drop-table items; and we want to ensure that that scarcity is preserved so the importance of attaining the thing feels good.[7] – Steven Sharif
Quest markers
There are not going to be obvious quest markers, such as question marks and exclamation marks telling players where to turn.[8]
- There will be subtle ways that players will acquire knowledge that something is to be done in an area.[8]
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2024-03-01