Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
页面“Template:Node governments/fr”与“Fighter”之间的差异
< Template:Node governments(页面间差异)
跳到导航
跳到搜索
(Add info and links) |
(Add category) |
||
第1行: | 第1行: | ||
− | + | {{Draft}} | |
− | + | {{Fighter}} | |
− | |||
− | |||
− | |||
− | + | {{Notes}} | |
− | + | ||
+ | [[Category:Archetypes]] |
2017年10月21日 (六) 04:24的版本
鬥士 is an archetype in Ashes of Creation.[2]
- The fighter is really a mobile physical DPS. So they're able to traverse the battlefield. They're able to close the gap quickly. They're able to deal damage from a physical perspective... The fighter is in your face. You try to get away from me I'm going to close that gap. I'm going to deal this burst damage to you and it really doesn't matter if I'm behind you or if you're bleeding or if I've snared you per-se. I am there. I am in your face. I'm doing this damage.[3] – Steven Sharif
- Fighters have a momentum mechanic that scales resistances and mobility proportional to damage taken and dealt.[4][5][6][7][8]