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Negalith
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Negalith is an upcoming naval raid boss in Alpha-2.[2][1][3]
海戰
海戰 involves different types of 船舶 with varying capabilities, armaments and roles to play out on the high seas. There will be a balance and counterbalance between ships from PvP and PvE perspectives.[3][4]
- 海上 PvP is between ships.[4]
- 海军 PvE includes open sea raids and sea-based bosses.[3][4]
- Certain ship classes and components may support ramming of other vessels or raid bosses.[5]
- Ship weapons can damage both players and structures.[6]
- Damage done by ship weapons such as potion launchers will generate threat.[7]
- Characters can also use ranged skills during naval combat. Taunts and other threat generation skills can be utilised for tanking at sea.[7]
- Coastal points of interest, such as harbors, offer objective-based naval gameplay during node sieges.[8]
- There is a castle located on an island that is only able to be affected by naval combat.[8][9]
- Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.[10] – Steven Sharif
- Naval combat allows ships to be hijacked, destroyed and looted, but it doesn't allow the attackers to permanently keep the ships.[11]
- Q: Will there be a way to produce enough experience for a node for those who want to spend the majority of their time on the open seas?
- A: The open seas have have a good amount of content; and that content when completed will give its contribution to a nearby node; and that is something that people who live on the sea, or desire to live on the sea, will be able to um contribute in a way.[12] – Steven Sharif
Raid bosses
- There will initially be between 12 to 15 raid bosses in the world.[14]
- Legendary equipment is only dropped by Legendary world bosses.[14]
- A single digit percentage of the population will be capable of defeating certain content.[15]
- There will be some in-depth raiding that has multiple stages that will be extremely difficult and... It would definitely be in the single digits of population that will be capable of defeating certain content... It doesn't mean that there won't be content available for the larger percentages as well... There should be a tiered level of content that players can constantly strive to accomplish. If there is no ladder of progression and everything is flat and all content can be experienced, then there is no drive to excel.[15] – Steven Sharif
视觉效果
其他
引用
- ↑ 1.0 1.1 1.2 Steven Sharif Twitter - The oceans of Verra are not for the faint hearted.
- ↑
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 直播, 2022-03-31 (1:10:43).
- ↑ 4.0 4.1 4.2 直播, 2017-07-28 (47:53).
- ↑ 直播, 2022-04-29 (1:03:25).
- ↑
- ↑ 7.0 7.1 直播, 2023-02-24 (1:23:34).
- ↑ 8.0 8.1 直播, 2022-10-14 (58:46).
- ↑
- ↑ 直播, 2019-06-28 (1:12:08).
- ↑ 直播, 2022-05-27 (1:12:33).
- ↑ 直播, 2022-12-02 (1:21:51).
- ↑ 影片, 2021-05-28 (5:40).
- ↑ 14.0 14.1 直播, 2020-07-25 (46:08).
- ↑ 15.0 15.1 Podcast, 2018-08-04 (1:42:14).