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Military nodes

来自Ashes of Creation Wiki
Lex讨论 | 贡献2020年8月26日 (三) 13:30的版本 (Add section)

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box warning orange.png询问: Is the "hero system" a stand-alone system? How does this relate to the "champion" system for military node elections?

Military nodes are focused on combat and class training.[1]

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

軍事節點可解鎖賞金獵人,以及減少腐化持續時間。[4][5]

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

專屬建築

Each node type has a unique service building associated with it that can be activated at

[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) of node advancement.[14] The unique building plays a central role in the progress of civilization for a server.[15]

其他

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