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“Military nodes”的版本间差异

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{{Military nodes}}
 
{{Military nodes}}
  
<blockquote>''Potentially one of the contenders for our Military Metropolis unique benefits would be access to a kind of hero system based cross-server competition for specific archetypes, but we're still in discussions about that.''{{livestream|26 May 2017|29m05|JtG9mB2bREI}}{{ndash|[[Steven Sharif]]}}</blockquote>
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{{Military node benefits}}
  
 
== Government ==
 
== Government ==
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* [[Node governments]]
 
* [[Node governments]]
  
{{Notes}}
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== References ==
  
[[Category:Nodes]]
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<references/>
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[[Category:Nodes]][[Category:Node types]]

2019年5月24日 (五) 01:00的版本

Military nodes are focused on combat and class training.[1]

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

軍事節點可解鎖賞金獵人,以及減少腐化持續時間。[4][5]

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

其他

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