页面“Player stalls”与“Social organizations”之间的差异

来自Ashes of Creation Wiki
(页面间差异)
跳到导航 跳到搜索
(Add category)
 
Lex讨论 | 贡献
 
第1行: 第1行:
{{Player stalls}}
+
{{Stub}}
 +
 
 +
[[Social organizations]] are ways for players to interact with the world around them in a different manner. Social organizations function a little bit like factions. They are about creating micro communities within the game.<ref name="livestream-17-May-2017-7:27">[https://youtu.be/_fPIP8uu6Pc?t=7m27s Livestream, 17 May 2017 (7:27).]</ref>
 +
 
 +
== Types ==
 +
 
 +
Different types of [[Social organizations]] have different objectives relating to their specific types of game play.<ref name="livestream-17-May-2017-7:27"/>
 +
 
 +
* [[Thieve's guild]]
 +
* [[Scholar's academy]]
 +
* [[Trader's company]]
 +
 
 +
== Joining ==
 +
 
 +
Players may only pledge loyalty to one social organisation.<ref name="livestream-17-May-2017-7:27"/>
 +
 
 +
* Social organizations are system generated. They are not owned by players.<ref name="livestream-17-May-2017-11:27">[https://youtu.be/_fPIP8uu6Pc?t=11m27s Livestream, 17 May 2017 (11:27).]</ref>
 +
 
 +
== Leaving ==
 +
 
 +
A player can switch organizations, but will lose progress in their previous organization.<ref name="livestream-17-May-2017-7:27"/>
 +
 
 +
== Benefits ==
 +
 
 +
These organizations may relate to which bosses might need to be killed first and may affect building progression of a [[Nodes|node]].<ref name="livestream-17-May-2017-7:27"/>
 +
 
 +
== Progression ==
 +
 
 +
A player progresses through the organisation by accomplishing [[Quests|tasks or quests]].<ref name="livestream-17-May-2017-7:27"/>
 +
 
 +
* There are hierarchical paths pertaining to specific questlines for the organization's thematic.
 +
<blockquote>For example, a [[Thieve's guild]] may have objectives and quests toward securing a particular item to level up within the organization.</blockquote>
 +
 
 +
== Sharemarkets ==
 +
 
 +
{{Sharemarkets}}
 +
 
 +
== See also ==
 +
 
 +
* [[Nodes]]
 +
* [[Guilds]]
 +
* [[Social organizations]]
  
 
{{Notes}}
 
{{Notes}}
  
[[Category: Reactive world]]
+
[[Category:Player interaction]]

2017年10月22日 (日) 00:30的版本

box warning orange.png这篇文章目前是一个存根。通过扩展它来帮助我们。

社会组织 are ways for players to interact with the world around them in a different manner. Social organizations function a little bit like factions. They are about creating micro communities within the game.[1]

Types

Different types of 社会组织 have different objectives relating to their specific types of game play.[1]

Joining

Players may only pledge loyalty to one social organisation.[1]

  • Social organizations are system generated. They are not owned by players.[2]

Leaving

A player can switch organizations, but will lose progress in their previous organization.[1]

好處

These organizations may relate to which bosses might need to be killed first and may affect building progression of a node.[1]

成長

A player progresses through the organisation by accomplishing tasks or quests.[1]

  • There are hierarchical paths pertaining to specific questlines for the organization's thematic.

For example, a Thieve's guild may have objectives and quests toward securing a particular item to level up within the organization.

股票市場

Stock exchanges (also called Stock markets and Share markets) enable players to buy and sell shares in 節點, 行会 and 社会组织.[3][4][5]

info-orange.png以下某些信息最近尚未得到开发人员的确认,可能不在当前的开发路线图上。
  • There is no regulatory commission to restrict the purchase and sale of stocks.[6]

其他

引用