“Classes by archetype combination”的版本间差异
跳到导航
跳到搜索
小 (Text replacement - "{{PAGENAME}}" to "{{ROOTPAGENAME}}") |
小 (Text replacement - "{{Class abilities}}" to "{{Primary skills}}") |
||
第7行: | 第7行: | ||
== Class abilities == | == Class abilities == | ||
− | {{ | + | {{Primary skills}} |
== See also == | == See also == |
2019年12月17日 (二) 23:55的版本
職業成長
若一名鬥士選擇法師為副原型,其將變成 Spellsword. 組合原型後,玩家可以將主技能樹的技能增強。鬥士的衝鋒能讓他們衝向敵人,對其造成傷害並有機會擊倒敵人。而法師的逃脫增強可以應用於衝鋒,讓衝鋒變成將玩家傳送到目標的位置,移除了本來向敵人衝鋒所需的時間。[4]
世界事件不會直接影響職業的效能,但將可能有一些附帶影響,例如裝備、附魔和紋身的供應。[11]
職業技能
主要技能 (class abilities) are based on a player's archetype.[15][4]
- A player may choose a secondary archetype when they reach level 25.[16][1] The player can then augment their primary skills with effects from their secondary archetype.[15][16][1][4][17]
- Outside of class-specific skills there may be a subset of universal skills, such as active block and dodge.[18]
- Class skills are not affected by the type of weapon that is equipped.[19]
其他
引用
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 訪談, 2020-07-18 (1:05:04).
- ↑ 2.0 2.1 2.2 Ashes of Creation class list.
- ↑ 3.0 3.1
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5
- ↑ 5.0 5.1 訪談, 2020-07-29 (54:44).
- ↑ 6.0 6.1 直播, 2017-07-28 (19:05).
- ↑ 直播, 2017-05-03 (50:50).
- ↑ 直播, 2017-07-18 (37:43).
- ↑ February 8, 2019 - Questions and Answers.
- ↑ 直播, 2020-07-31 (1:31:11).
- ↑ Podcast, 2021-04-11 (54:35).
- ↑
- ↑ 直播, 2017-10-16 (1:00:44).
- ↑ 訪談, 2018-08-08 (22:27).
- ↑ 15.0 15.1 直播, 2023-12-19 (1:20:41).
- ↑ 16.0 16.1 直播, 2023-07-28 (1:04:27).
- ↑
- ↑ 直播, 2021-11-19 (50:38).
- ↑ 影片, 2022-09-30 (17:00).
- ↑ 直播, 2021-09-24 (1:18:06).