|
|
第1行: |
第1行: |
| {{Draft}} | | {{Draft}} |
| | | |
− | [[Guilds]] in [[Ashes of Creation]] are still [[Pre-alpha|pre-alpha]] design that will need testing and feedback from the community.
| + | {{Classes}} |
| | | |
− | == Guild membership == | + | == PvX == |
| | | |
− | A character may only be a member of a single [[Guilds|guild]].<ref name="membership">[https://youtu.be/eCvcB4S-tZM?t=2820 Podcast interview, 5 May 2017 (47:20).]</ref>
| + | {{PvX}} |
− | | |
− | * [[Alts]] on the same [[Account]] can join different guilds.
| |
− | ** Intrigue, espionage and intelligence gathering is a legitimate aspect of the game.
| |
− | | |
− | == Guild progression ==
| |
− | | |
− | [[Guilds]] can focus on niche progression or opt to grow in size.<ref name="livestream-5-May-2017-23:26">[https://youtu.be/3UIqmWTGZ2k?t=1406 Livestream, 5 May 2017 (23:26).]</ref>
| |
− | | |
− | * Membership slots can be traded off for [[#Guild sizes|advantages]].
| |
− | * [[#Guild alliances|Guild alliances]] may be a key part in creating a larger “guild”.
| |
− | * The progression system will include guild [[Quests|quests]].
| |
− | * Guilds will participate in the development of the world via accomplishments.<ref>[[File:guild advancement.png|350px]]</ref>
| |
− | ** [[Crafting]] certain [[Items|items]].
| |
− | ** [[Events]].
| |
− | | |
− | == Guild size ==
| |
− | | |
− | There are mechanics that are geared towards larger and smaller guilds.<ref name="livestream-5-May-2017-23:26"/>
| |
− | | |
− | * Larger guilds can siege [[Guild fortresses|fortresses]].
| |
− | ** Larger guilds won’t have access to power boosting guild ability slots.
| |
− | * Small groups can do some things better than larger groups.
| |
− | ** Sieges will have things that smaller groups have an advantage in.
| |
− | | |
− | == Guild alliances ==
| |
− | | |
− | * Due to the lack of fast-travel, guilds will need have to plan to have people in the right place at the right time. Alliances with other guilds will help enable that.<ref name="livestream-5-May-2017-23:26"/>
| |
− | | |
− | * There may be a mechanic that allows alliances to war against each other.<ref name="alliances">[[File:guild wars alliances.png|350px]]</ref>
| |
− | | |
− | == Guild wars ==
| |
− | | |
− | {{Guild wars|1====}} | |
− | | |
− | == Zergs ==
| |
− | | |
− | [[wiktionary:zerg|Zergs]] are empowered by fast-travel. Meaningful travel times will prevent zerg play for being so much of an influence.<ref name="livestream-5-May-2017-23:26"/>
| |
− | | |
− | == Guild benefits ==
| |
− | | |
− | Ideas that are being considered by the developers:<ref name="livestream-5-May-2017-31:08">[https://youtu.be/3UIqmWTGZ2k?t=1868 Livestream, 5 May 2017 (31:08).]</ref>
| |
− | | |
− | * Guild activities
| |
− | * Passives
| |
− | * [[Quests|Questlines]]
| |
− | * [[Guild halls]]
| |
− | * [[Guild castles]]
| |
− | | |
− | == Leadership tools ==
| |
− | | |
− | The developers are considering the following tools:<ref name="livestream-5-May-2017-31:08"/>
| |
− | | |
− | * Recruitment tools.
| |
− | * Management tools.
| |
− | * Communication tools.
| |
− | * Delegation tools.
| |
− | * Motivational systems.
| |
− | * Calendar.<ref name="rally">[[File:guild rally.png|350px]]</ref>
| |
− | * Roster.<ref name="rally"/>
| |
− | | |
− | == Sharemarkets ==
| |
− | | |
− | {{Sharemarkets}}
| |
| | | |
| == See also == | | == See also == |
| | | |
− | * [[Social organizations]] | + | * [[Races]] |
| + | * [[Religions]] |
| + | * [[Artisan classes]] |
| | | |
| {{Notes}} | | {{Notes}} |
| | | |
− | [[Category:Player interaction]][[Category:Guilds]] | + | [[Category:Engaging and immersive story]][[Category:Classes]] |