匠人成長

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Lex讨论 | 贡献2021年2月1日 (一) 06:38的版本

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匠人成長.[1][2][3]
Artisan level Artisan certification Profession limit per character
1-10.[4][5] Novice.[1][6] 22.[1][2]
10-20.[7][5] Apprentice.[1] 5.[1][2]
20-30.[7] Journeyman.[1][3] 4.[1][2]
30-40.[7] Master.[1][3] 3.[1][2]
40-50.[7][8] Grandmaster.[1][3] 2.[1][9][2]

匠人成長 occurs based on experience (repetition of tasks) as well as achievements of certain benchmarks within each artisan branch (採集, 加工 and 製造).[11][12] Progression in each artisan profession is per-character.[13][14][15][16]

All 22 professions, the players get to be novice of; and then it starts narrowing from there. So, after that you'll only be able to be apprentice of five things. You can be a journeyman in four things. You can be a master in three things; and you can be a grandmaster in two things. So you'll need to narrow, but you can also diversify to support the professions that you want to first push further in.[2]Kory Rice
If you are grand master in that profession you can max out the entire tree. But you can only grand master 2 things.[23]Kory Rice
  • Choosing a specific path in the skill tree allows the player an opportunity to specialize in a certain area. This encourages player inter-dependency, enhancing the artisan experience.[25]
Q: In regards to character level and artisan level. We know that currently there are two separate things. That being said, what prevents a player from staying level one and partying up with a level 50 player to then gather level 50 resources in the high zones? That way, anyone who wants to take those resources will have to kill the gatherer who is level one and get a large amount of corruption for killing a level one as a level 50.
A: Gathering higher level resources requires significant advancement within a particular profession for that gatherable resource. So, if I'm a Miner and I want to access the highest possible mineral, I need to be a master miner; and in order to achieve the master minor status I am going to be gaining adventuring level experience through that process, because many of those quest lines, many of those achievements are facilitated through quest lines. Some of those quest lines interface with adventuring difficulties that are out in the wild at certain levels. So that's going to predicate me- that's going to be a predicate for me to achieve a certain level in order to complete some of these quest lines and achieve that master status. So you will you will likely not see the ability of a level one alt character having the access to high level mineral mining, or any other type of gatherable out there.[26]Steven Sharif

匠人職業允許玩家專精以下一種或多種技能樹[30]

每個匠人職業中也有不同專業[31]

一個角色將只可以精通一種匠人職業。[31]

  • 玩家將可以精通該匠人職業內的多種(非全部)專業。[33][31][34]

匠人職業專業皆不受角色種族信仰職業影響。[35]

製造和採集都是經濟的重要部分。不論你想要在屋旁打造廣闊的種值園,還是為了寶藏資源遊歷曠野,都對經濟有着直接的控制。[37]

整體來說,製造系統和匠人系統都相當複雜。[38]Steven Sharif

匠人工具

製造 an apprentice herbalism gathering tool in Alpha-2.[39]

Different professions will have a number of quests available to introduce players to their first toolsets; and then, their toolset sustainability will be incumbent on the player to continue to gather the resources necessary to repeatedly create these tools, because they have a durability that gets expended when interacting with the resources in the open-world.[40]Steven Sharif

採集 Halcyonite using a mining pick gathering tool.[41]

Each gathering profession will have three tools. The tools come online as you progress through the profession; and the different resource types for each one of the professions may require different tools. So, you basically want to carry around the right tool for the job. And tools along with artisanship gear will have stats on it, so you can itemize towards how you want to gather, how fast you want to gather.[41]Kory Rice

Gathering tools (also referred to as harvesting tools, artisan tools, and toolsets) enable the gathering of resources in Ashes of Creation.[41][42][43][44]

Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.[44]Steven Sharif
  • Tools will have durability and lifespans.[40][50][51]
    • The amount of usages of a gathering tool increases as the gatherer becomes more proficient in the gathering artisan tree.[50]
    • Tools may become non-repairable, requiring re crafting.[40][51]
  • Artisans will not need to rely on other trees in order to make their tools.[43]
  • The developers are considering the introduction of gathering tools that require two players, such as two-person saws that can fell larger trees.[48]
Your progression within the profession will take account what tools you can use. There might even be some opportunity to do some gathering with other players that . Typically in other games that I play you usually do the gathering alone. You're venturing around alone; and we wanted to take a look at maybe having a friend to help you with a two person saw on a larger tree. Maybe there's some panning that you could do as opposed to just hitting with the pickaxe. So, we'll have other tools that are part of that progression path and other activities that players can do if they would like to gather together.[44]Kory Rice

匠人供應鏈

AshesOfCreation Screenshot 009.jpg

Artisans within Ashes of Creation must choose a path in their artisan skill tree. This inter-dependency establishes a supply chain from raw materials to finished product.[52][53] Each stage of the chain may require caravans to transport goods from one artisan to another.[25]

  1. Obtaining raw materials:[54]
  2. Refining the raw materials with the 加工 profession.[53]
  3. 製造 the finished product using its crafting recipe.[53]

As a crafter you're going to want to know where certain recipes can be fulfilled; which nodes have the capability of creating what you've processed material that you've gathered for; and then you're going to want to plan out your route to either transit the goods there or make sure that you're situated in the area so that you can go out collect and build in that area as well. So there's a lot of planning that's going to be necessary.[57]Steven Sharif

其他

引用

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  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 影片, 2023-11-30 (37:12).
  3. 3.0 3.1 3.2 3.3 Development Update with Freehold Preview.
  4. margaret-artisan-level-1.png
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  9. 9.0 9.1 9.2 steven-mastery-2-branches.png
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  13. steven-mastery-cap.png
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  21. artisan mastery5.png
  22. artisan mastery3.png
  23. 23.0 23.1 Podcast, 2023-12-03 (6:23).
  24. roshen-profession-clarification.png
  25. 25.0 25.1 直播, 2017-05-10 (6:12).
  26. 26.0 26.1 26.2 直播, 2023-04-07 (1:00:55).
  27. 直播, 2022-10-28 (1:32:38).
  28. 28.0 28.1 直播, 2020-07-31 (1:31:11).
  29. 29.0 29.1 Podcast, 2023-12-03 (15:05).
  30. artisan classes.png
  31. 31.0 31.1 31.2 artisan mastery1.png
  32. Podcast, 2021-04-11 (44:29).
  33. steven-profession-mastery.png
  34. steven-profession-mastery-all.png
  35. 直播, 2020-08-28 (2:05:21).
  36. 直播, 2017-07-18 (37:25).
  37. About Ashes of Creation.
  38. steven-artisan.png
  39. 影片, 2023-11-30 (7:56).
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  42. 直播, 2022-10-14 (32:38).
  43. 43.0 43.1 訪談, 2020-03-27 (9:00).
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