公寓
公寓 provide instanced player housing functionality on a rental basis.[1][2]
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) apartment buildings offer 50 rental apartments. Additional apartments can be added at
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 4) if the mayor chooses to construct them and if there is an available plot for the expansion. This includes different types of apartments, such as penthouses.[3][4][1][5][2]
- The number and sizes of available apartments increases as a normal part of node advancement.[1][6]
- It is estimated that the number of apartments available in a
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 6) node will be in the hundreds, if that node specs into all apartment expansion upgrades. This number is subject to change based on testing.[1]
- Prices for apartments will fluctuate depending on the number of units already sold in the node.[2]
- Different price points offer different apartment sizes and types, such as penthouses.[4][2]
- It was previously stated that apartments would be available at
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 4) or above.[2]
- The mayor may additionally construct apartment buildings when the node hits stage 4 at one of the building plots in the node, along with cities gaining additional static housing and apartments by default as a normal part of the leveling process.[6] – Steven Sharif
公寓選項
公寓可破壞程度
公寓 may be destroyed in the following circumstances:[7]
- If their building was destroyed during a node siege, even if the siege was not successful.[8][7]
- If the mayor decides to destroy apartment buildings all items and layouts will be mailed to the owner.[9]
- If a mayor built extra apartment buildings at
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 4) or higher and the Node deleveled below that stage.[7]
可破壞的環境
可破壞的環境 is a core element of how players interact with the world, in Ashes of Creation.[11][12]
- Buildings, siege weapons and other structures (such as walls and gates) during events, such as sieges that have been damaged or destroyed will be able to be repaired or re-crafted.[13][14]
- Destructible props in the open-world will typically respawn after 10 minutes.[15]
- The terrain itself is not destructible.[13]
房屋種類
玩家房屋 | 種類 | 解鎖條件 | 起始數目 | 擁有限制 |
---|---|---|---|---|
公寓 | 獨立區域[2] | 村莊階段及以上[6] | 5[5] | 每伺服器每名角色一間[16] |
個人土地房 | 開放世界[2] | 村莊階段及以上[2] | 充足'[5] | 每個帳號一座[16] |
固定房屋 | 節點內[2] | 村莊階段及以上[2] | 8[5] | 每伺服器每名角色一間[16] |
房地產
Players buy the deeds for housing from the node itself, or may buy and sell properties from other players.[17][18][19][20][2]
- The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[21] Currently freeholds may be acquired via auction.[22][23][24][25][26][27]
- Housing will have a base price that scales with the number of citizens in the node.[28]
- There is no cap on the price of player-originated housing sales.[29]
- In-node housing will be at a premium, and is expected to be hotly contested.[2]
- The more apartments that have been purchased in a node, the higher the price scales.[30]
- 玩家房屋 that is destroyed during a node siege can no longer be sold.[31]
- Freehold plots may be purchased from and sold to other players,[17][32] or can be obtained via deeds issued by a
[[{{{2}}}|⧼{{{2}}}⧽]] (階段 3) or higher node.[22][23][24][25][26][27][33][34]
- We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[32] – Steven Sharif
- Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[28]
- Players will not be able to exceed their allotment of housing in the game.[38]
- Rental and leasing concepts are under consideration.[38]
其他
引用
- ↑ 1.0 1.1 1.2 1.3 訪談, 2023-07-09 (1:50:50).
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Node series part II – the Metropolis.
- ↑ Blog: Development Update with Village Node.
- ↑ 4.0 4.1 直播, 2023-08-31 (15:51).
- ↑ 5.0 5.1 5.2 5.3
- ↑ 6.0 6.1 6.2 Steven Sharif - Clarification points from today’s stream.
- ↑ 7.0 7.1 7.2 直播, 2017-07-18 (40:14).
- ↑ 直播, 2019-11-22 (17:59).
- ↑ 直播, 2021-03-26 (59:21).
- ↑ 影片, 2024-03-29 (1:09:52).
- ↑ 直播, 2022-03-31 (1:13:00).
- ↑ 直播, 2019-06-28 (31:15).
- ↑ 13.0 13.1 直播, 2023-03-31 (1:33:05).
- ↑ 直播, 2021-05-28 (1:04:29).
- ↑ 直播, 2024-03-29 (2:04:00).
- ↑ 16.0 16.1 16.2 訪談, 2018-05-11 (50:47).
- ↑ 17.0 17.1
- ↑ 18.0 18.1 直播, 2020-06-26 (47:32).
- ↑ 直播, 2020-06-26 (54:03).
- ↑ MMOGames interview, January 2017
- ↑ 21.0 21.1 21.2 21.3 直播, 2017-05-12 (55:01).
- ↑ 22.0 22.1 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ 23.0 23.1 直播, 2023-06-30 (1:12:07).
- ↑ 24.0 24.1 直播, 2023-06-30 (14:09).
- ↑ 25.0 25.1 直播, 2023-06-30 (13:10).
- ↑ 26.0 26.1 Development Update with Freehold Preview.
- ↑ 27.0 27.1 影片, 2023-06-30 (21:22).
- ↑ 28.0 28.1 直播, 2020-06-26 (53:41).
- ↑ 訪談, 2020-07-08 (33:34).
- ↑ 直播, 2017-05-12 (52:01).
- ↑ 直播, 2020-06-26 (1:02:12).
- ↑ 32.0 32.1 直播, 2023-06-30 (1:15:34).
- ↑
- ↑ 直播, 2017-05-19 (32:23).
- ↑
- ↑ 直播, 2020-06-26 (56:08).
- ↑ 直播, 2023-06-30 (1:20:20).
- ↑ 38.0 38.1 直播, 2019-05-30 (1:23:41).