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2017-05-04 Dungeon Crawler Network podcast interview with creative director Steven Sharif
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Dungeon Crawler Network Podcast Interview with Creative Director Steven Sharif, 4 May 2017. Read the transcript.
Referenced by
- Account management
- Accounts
- 分身
- 装甲
- Ashes of Creation
- Banking
- 最強裝備
- Black markets
- Bosses
- Bound currencies
- Bound items
- 賞金獵人地圖
- 賞金獵人
- Buying and selling
- Castle nodes
- 角色
- 角色頁面
- Character sheet
- 職業
- 戰鬥
- Commodities vendors
- Corruption
- 製造
- Crafting materials
- Currency
- Death penalties
- Dungeon bosses
- 地下城
- 经济
- Epic items
- Experience debt
- Foliage
- 好友名單
- Full loot
- Game design
- Gatherable resources
- 採集
- 裝備
- Gear binding
- Gear proficiency
- Gear progression
- Glint
- Gold
- 集团动态
- Guild benefits
- 公会城堡
- Guild formation
- 公会要塞
- 公會土地房
- Guild leaders
- Guild leadership tools
- Guild members
- Guild size
- 行会
- 狩獵場
- Hunting lodges
- 靈感
- Item deconstruction
- Item durability
- Item rarities
- Item repair
- Item sinks
- Kings and Queens
- 傳說物品
- Loot
- Loot tagging
- 拾取模式
- Mobs
- 節點發展
- 節點種類
- 節點
- Open-world PvP
- 玩家腐化
- 角色死亡
- 玩家標記
- 加工
- Proficiencies
- PvP
- PvP background
- PvX
- Raid bosses
- 大型副本
- Rare items
- 移除腐化
- Resource locations
- Resource quality
- Resource types
- 資源
- 復活背景故事
- Respawn points
- Respeccing
- Resurrection methods
- 盜賊
- Skill and stat dampening
- Stolen glint
- Switching archetypes
- Theft
- Trading goods
- Uncommon items
- 專屬建築
- Talk:Villages
- 世界頭目
- 世界管理員